.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPWW2
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #13  
Old July 26th, 2006, 02:56 PM
PatG's Avatar

PatG PatG is offline
Sergeant
 
Join Date: Jun 2005
Location: Ottawa Canada
Posts: 353
Thanks: 11
Thanked 2 Times in 2 Posts
PatG is on a distinguished road
Default Re: And now ? (WinSP dreams)

Quote:
PDF said:
I don't think the SP game system will be very good at simulating anything before the 30's - ie when the squad wasn't the basic tactical unit on the battlefield, and with few or no vehicles ...
I'd prefer other game engines for that.
A single "squad" icon can hold up to 255 men to make an ACW double company or half-regiment. This gives prototypical density and basic unit size. C&C and cohesion wouldn't be quite the same.

The real deal breaker is the AI pick-lists. While a purpose designed pre-1900 engine will be better than extending the SP one, there is still a very valid case for SPWWI and a lesser one for actions in earlier periods with wide spread use of repeating arms.
__________________
"I love the smell of anthracite in the morning...
It smells like - victory"
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:57 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.