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Old July 28th, 2006, 05:50 PM
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Default Re: Official SE5 release date announced - Septembe

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Tampa_Gamer said:
I would also keep in mind (based on his history with SE4) that Aaron is always committed to fixing bugs and adding player-suggested improvements well after the usual two month patch window of most other games. By releasing in September, instead of trying to aim for a December release of the holy grail (e.g. a bugless game), the fans benefit from being able to suggest improvements and provide feedback.
This is dead argument. I would rather have a bugfree game, then a bug-filled (or even only with occasional bugs) game 3 months earlier. Its easy, releasing a bugged game earlier will allow the producer to earn money "earlier". Since a decent game usually earns you a load of $$$ you not only win a lot on interests, but "patching" will require less work than a "full" day of coding for a proper release.
There are so many examples of this...MoO3, Civ4, HoMM5, Titan Quest etc ++
In response to your "the fans can ask for suggestions" thingy -> what exactly makes it different, if the fans ask for support in september or december
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Old July 29th, 2006, 05:10 AM
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Default Re: Official SE5 release date announced - Septembe

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Ragnarok-X said:
There are so many examples of this...MoO3, Civ4, HoMM5, Titan Quest etc ++
Titan Quest is already in the "Halls of Shame", I see That's not really fair, though, considering that half of it works half the time, and that 25% is very fun. For some reason, people (probably nVidia users) seem very willing to forgive/defend Civ4... not me, though.

Games get reviewed at release. If a 'C' game at release is patched a month later to be an 'A' game, it will still eternally have 'C' reviews, and have sold like a 'C' game for the first month... and forever after, because in month 2, people will still see 'C' reviews. I understand why people ship an F- piece of trash, and patch it later so it won't delete your registry anymore... since in another 2 months, it would basically be an F- piece of trash with slightly more obsolete graphics. But I don't understand why people spend years developing an 'A' game, and ship it 2 months early as a 'B-' game.

Not to say this is happening here; I have no idea, and I'm not commenting on Space Empires (though I do wonder if GalCiv2 is stable yet). But in general, this whole concept of "faster and brokener" that plagues computer games is utterly baffling to me, since it is so obviously idiotic and self-defeating. Even the excuse 'I thought it was done' is obsolete in elementary school, when you find out that turning in a test as soon as you have scrawled something by every question does not magically grant you a better score than people who take time to make sure the answers are right.
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Old July 29th, 2006, 05:27 AM
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Default Re: Official SE5 release date announced - Septembe

I still have some graphics issues with Civ4 on my ATI card.
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