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  #1  
Old August 1st, 2006, 07:51 PM
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Default Re: Sins of a Solar Empire

Thanks, Ragnarok. It looks like our preferences overlap to some extent. I did get the demo and for me it's a bit of a learning curve; the only manual I could find in the package just describes the various screens--useful, but incomplete.

As for the voice acting, the first time the demo vocally confirmed one of my commands I nearly jumped out of my seat; I wasn't expecting an oral response and I had the volume turned too high.

The voices were amusing the first 40-odd times, but now the novelty is wearing thin.

I assume the game was simplified and abstracted to speed up gameplay, devote resources to graphics, and emphasize the real-time combat. Unfortunately my first combat came and went so fast my two ships died while I was still trying to change orders from "Hold fire" to "Fire at will". The explosions were quite pretty.
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  #2  
Old August 1st, 2006, 09:28 PM
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Default Re: Sins of a Solar Empire

I've also downloaded and play it and.... didnt like it, i agree with you Ragnarok-X.
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  #3  
Old August 2nd, 2006, 12:06 PM
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Default Re: Sins of a Solar Empire

/me frowns angrily.

Well, fine. I guess it's OK I'm flat broke then.

T
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  #4  
Old January 31st, 2008, 08:18 PM

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Default Re: Sins of a Solar Empire

This is being released Feb 4th. It looks like it will be a nice compliment to SE5, as it is less detailed but does allow for faster play. I'll be giving it a shot, have to keep 4x games coming
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  #5  
Old February 1st, 2008, 10:54 AM

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Default Re: Sins of a Solar Empire

Any word on a demo?
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  #6  
Old February 1st, 2008, 12:42 PM

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Default Re: Sins of a Solar Empire

On their forums, they said a month after release.
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  #7  
Old February 3rd, 2008, 05:29 AM
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Default Re: Sins of a Solar Empire

I found it somewhere else and gave it a glance. I opened up a screenshot and instantly thought the UI was lifted from SE5. I wasn't too impressed, only 3 races, but then I realised it isn't meant to be multiplayer. I suppose I'll give it a look.
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