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  #1  
Old August 14th, 2006, 12:39 AM
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Ygorl Ygorl is offline
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Default Re: Pure Dominion victory

The first gem raises the effective caster level for all purposes (right? certainly for purposes of if he or she can cast it at all...); additional gems reduce fatigue as you stated.

I don't know firsthand about the Army spells. I'm sure the protection stat increase (to 20?) doesn't stack (though the second one might boost it a bit more?) but I don't see any reason why you wouldn't get both the MR and FR bonuses...
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Old August 14th, 2006, 10:54 AM

RonD RonD is offline
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Default Re: Pure Dominion victory

Quote:
Ygorl said:
The first gem raises the effective caster level for all purposes (right? certainly for purposes of if he or she can cast it at all...); additional gems reduce fatigue as you stated.

I don't know firsthand about the Army spells. I'm sure the protection stat increase (to 20?) doesn't stack (though the second one might boost it a bit more?) but I don't see any reason why you wouldn't get both the MR and FR bonuses...
I've never tried to stack the "army" spells. But I've seen the devs explain that they purposely limit stacking of buffs/resists so that you cannot create an impervious army.
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Old August 14th, 2006, 01:06 PM

shovah shovah is offline
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Default Re: Pure Dominion victory

Also i believe that if the ai thinks you dont have enough troops it wont 'waste' gems on the buffs you have scripted. Mictlan can be dangerous in a dominion war, prophetise a high priest of the sun, give him a jade knife and he can sacrifice 7 slaves per turn, a non prophet with a knife can sacrifice 6.
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Old August 14th, 2006, 08:33 AM

thejeff thejeff is offline
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Default Re: Pure Dominion victory

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BigJMoney said:
PS -- Do Army of Gold and Army of Lead stack on each other? Also....I seem to have a hard time getting my mages to cast powerful spells like these, even when they have a bunch of gems. Am I correct in thinking that every gem past the minimum requirement raises the effective caster level by 1 for puposes of fatigue? Does this caster level also effect the variable elements of the spell?
I think there's a limit on the number of gems a mage can use. One per caster level, I believe. That may be stopping your mages.
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