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August 3rd, 2006, 05:37 PM
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Corporal
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Join Date: Jun 2005
Location: London, Canada
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Re: Blood idea
I think it just makes for a less realistic looking battlefield.
__________________
Double tap, Dash, Down, Crawl, Observe, Locate the Enemy and Return Fire.
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August 3rd, 2006, 11:11 PM
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Lieutenant Colonel
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Join Date: Jun 2005
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Re: Blood idea
That concept isn't a very good one.
However, there is a way you could depict infantry kills in WinSP.
Handle it the way the Combat Mission Series does; for every infantry unit, e.g. squad, AT rifle section, killed, insert one body on the battlefield.
Does anyone remember Civil War Generals 2? They had dead bodies on the battlefield after a unit had taken some particularly heavy casualties:

Watermarked file I lifted from the CWG2 image directory
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August 4th, 2006, 11:24 AM
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Private
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Join Date: Jul 2005
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Re: Blood idea
Blood idea was just fun  !
I made some concept art, how dead bodies could look in the game:

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August 4th, 2006, 02:43 PM
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Private
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Join Date: May 2006
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Re: Blood idea
*sighs*
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August 4th, 2006, 03:56 PM
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Private
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Join Date: Jul 2005
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Re: Blood idea
Another one concept art, huge numbers  This one gives you idea how it would look with a lot of dead bodies = normal game
small:
full, around 1 mb:
full screen
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August 4th, 2006, 05:15 PM
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Shrapnel Fanatic
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Join Date: Mar 2005
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Re: Blood idea
We're not going to go with the "dead bodies" idea either......
Don
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August 5th, 2006, 11:08 AM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
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Re: Blood idea
Yep - absolutely not.
It was one of the silly things of the C&C? games (Arnhem) released by microsoft back in the 90s. When troops died there were corpses and blood splashed all over, and someone sqealing about "Ach, das blut!", if you had the sound turned on.
Made a reasonably good historical wargame into a silly arcade-gameish sort of thing.
So - no blood, or corpses.
Cheers
Andy
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August 5th, 2006, 09:03 AM
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Private
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Re: Blood idea
Thats it yeah VERY COOL BRAVO inff
the blood remind me to much of some ketchup but this corpses are really cool and I dont unserstand why DRG dont aproove it...
As I said in an another post there were some "serious" game in there were also bodies like Combat mission, Age of rifles and even close combat wiche I liked less cause it was a real time game withe no pause option but that's another story...
Really good job inff hope the developpers will change their minds.
Cheers
Vincent
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August 5th, 2006, 07:59 PM
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Lieutenant Colonel
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Join Date: Jun 2005
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Re: Blood idea
*sighs*
Why is it that people so want to go "overboard" with the corpses? Combat Mission did it in a nice, tasteful way; one body per squad/detachment killed.
This is supposed to be a WARGAME, not a "lets see how many people we can kill and stuff into a single hex!"
While I can understand why people would want the equivalent of a vehicle wreck for killed infantry units to "show" the flow and ebb of the battle, e.g. seeing a couple of corpses (one corpse per squad) near a ravine where a platoon was caught in a crossfire by a machine gun emplacement and wiped out; you propose things that go really overboard, with corpses, more corpses, and even more corpses everywhere!
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August 6th, 2006, 04:54 PM
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Corporal
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Join Date: Jul 2005
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Re: Blood idea
I agree the blood look totally out of place in the concept art screenshot as it feels "arcadish" and so is totally silly.
But the corpses, at least as portrayed in the concept art there :
does not look as silly and out of place at all, does not look like a gore fest either and those pixels do not look more violent that the bunch of pixels defining burning vehicles.
I can live easily without it as it has been years i played and never seen a single corpse in a Steel Panther game, but i don't really understand some of the reactions here defining this as silly/kiddie/whatever more condescending term as been used.
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