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Do you own this game? Write a review and let others know how you like it.
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August 5th, 2006, 07:59 PM
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Lieutenant Colonel
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Join Date: Jun 2005
Posts: 1,407
Thanks: 103
Thanked 641 Times in 427 Posts
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Re: Blood idea
*sighs*
Why is it that people so want to go "overboard" with the corpses? Combat Mission did it in a nice, tasteful way; one body per squad/detachment killed.
This is supposed to be a WARGAME, not a "lets see how many people we can kill and stuff into a single hex!"
While I can understand why people would want the equivalent of a vehicle wreck for killed infantry units to "show" the flow and ebb of the battle, e.g. seeing a couple of corpses (one corpse per squad) near a ravine where a platoon was caught in a crossfire by a machine gun emplacement and wiped out; you propose things that go really overboard, with corpses, more corpses, and even more corpses everywhere!
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August 5th, 2006, 08:33 PM
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Lieutenant Colonel
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Join Date: Nov 2005
Location: Lund, Sweden
Posts: 1,377
Thanks: 72
Thanked 25 Times in 20 Posts
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Re: Blood idea
Sometimes I wish this game was more moddable, that would make both the conservatives and the more progressive people happy.
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August 5th, 2006, 09:25 PM
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Private
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Join Date: Jul 2006
Posts: 6
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Re: Blood idea
Its tacky and has no place in the game, WinSPX is not CounterStrike.
"ZOMG! Letz make teh gamez look liek doom! LOL!" and "GTA:III had gore, y can't this game have it?" is all I'm hearing. 
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August 5th, 2006, 11:21 PM
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Private
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Join Date: Jun 2006
Posts: 41
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Re: Blood idea
Yep the idea of an generic corps to represent the killing of an entire squad or a sniper unit was something I had proposed in another post but with little succes...
But more corpses ar not a bad thing either
"soldiers there is only two sort of men on this beach, those who are already dead and those who will be dead soon"
Cheers
Vincent
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August 6th, 2006, 01:23 PM
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Captain
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Join Date: Jun 2005
Location: Nijmegen
Posts: 948
Thanks: 1
Thanked 4 Times in 4 Posts
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Re: Blood idea
It's a silly idea and (the blood) looks awfull too.
And no, you shouldn't get 'great info' on casualties either. There's already the 'gods view' that gives more info to a player than it should so every bit of FOW and uncertainty you get is a bonus and makes for a more realistic game.
And Mr Dracula, where on earth did you come up with the idea that this game is a 'democracy'? It's a FREE game done as a hobby by a couple of people who have spend a lot of time getting the game to where it is now. They're quite open to suggestions but they decide in the end. Sometimes players get their wishes, sometimes they don't. It would become you if you could accept and respect the designers decision and motivation. And not drag this on.
Narwan
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August 6th, 2006, 02:34 PM
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Private
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Join Date: Jul 2006
Posts: 14
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Re: Blood idea
Hey narwan!
Why you destroy Mr.Dracula's great idea?
I feel good if add this option.
No more reality. No more funny. What is this games conception.
This game is never Free for me and others.
You must not forget there are perchased users.
Thanks.
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August 6th, 2006, 02:58 PM
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Sergeant
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Join Date: Jun 2005
Location: Ottawa Canada
Posts: 353
Thanks: 11
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Re: Blood idea
Quote:
Georg_Wiezen said:
Hey narwan!
Why you destroy Mr.Dracula's Great Idea? Add this option!
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Narwan is one of the trusted playtesters but he doesn't own the code and can make no changes.
Quote:
This game is never Free. Don't forget that I perchased,but I had broken this because of broken my heart by your reply.
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The FREE download version of the game has 90% of the features of the paid version - damn good deal in my books.
Quote:
I feel the designer is an emperor and you are like a butler. This forum is a Congress of the despotic government.
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Yes it is for a small number of issues. Due to the legal requirements of the release, only a select few have access to the code - ergo - they are the dictators. Learn to live with it. Given that a butler is a highly trusted servant privy to the deepest secrets of a household, you have given Narwan a most generous compliment.
There are large chunks of the game that are moddable and public parts of the game that have not yet been explored. If you want blood or bodies or Chaplains in the game - figure out how to do it then post it. Others have so can you.
__________________
"I love the smell of anthracite in the morning...
It smells like - victory"
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August 6th, 2006, 04:47 PM
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Private
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Join Date: Jul 2006
Posts: 14
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Re: Blood idea
Hi PatG
I'm not Mr.Dracula,realy.  I never crosspost.
The narwan's post replay at same timing with my thread "Offmap ArtysAP". He had shutted off my thread at talking with other men.
So,I was anger and made "unsuitable and bad" reply. So sorry.
I guess he is the designer. His style of post is same as that. 
I feel the designer is only laziness,only take our times and moneys. 
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August 7th, 2006, 06:41 PM
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Corporal
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Join Date: Jun 2005
Location: Norway
Posts: 80
Thanks: 29
Thanked 20 Times in 18 Posts
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Re: Blood idea
The designers of the SP games were Gary Grigsby and Keith Brors, working for SSI. They gave Don and Andy the code (I think), to mod as they saw fit, so long as they didn't make any money of it. So what you really have paid for is a printed manual, and the game burned on a CD. Because Don and Andy have all the power, this is not a democracy like Athens, but more like a monarchy, like Sparta, which had two kings BTW.
After all, the purchased version have nothing essential. Some better resolutions, and some utilities, which mainly helps scenario-designers. I have not seen any difference between the CD-version and the download-version, when playing the game.
Halstein.
__________________
"Til fraegthar skal konung hafa, en ekki til langlifis!" Magnus Berrfoett
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August 6th, 2006, 11:14 PM
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Private
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Join Date: Jul 2006
Posts: 6
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Re: Blood idea
Godwin's Law.
"As an online discussion grows longer, the probability of a comparison involving Nazis or Hitler approaches one."
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