.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars > Multiplayer & AARs

Reply
 
Thread Tools Display Modes
  #1  
Old August 8th, 2006, 03:18 AM

Izzyz Izzyz is offline
Corporal
 
Join Date: May 2006
Posts: 74
Thanks: 0
Thanked 0 Times in 0 Posts
Izzyz is on a distinguished road
Default Re: ctis turn

Hello? Is there anybody out there? I've seen no new turn, and no explanation posted.

I'm getting a Twilight Zone kind of feeling about this game, and I was hoping someone could answer these questions:

Is there another forum where conversations about this game are happening? This weekend the game was again taken off of the timer, only this time without any request that I saw. Why?

Tyrant posted recently asking a similar question, but now his post has disappeared. Why?

Who is playing R'lyeh? Folket's request for contact info implies he is trying to take back over his country. Is this the reason for the delay? Please let Cainehill continue to play if Folket cannot connect so that we can make some progress.

If Oversway wants to go to AI, doesn't he have to make the change on his end, rather than having our kind host do it?

Has anyone heard from Machaka as to why his turn isn't in?

Finally, is anyone else as frustrated as I am about the appallingly slow pace of this game? This is my first net game ever, as opposed to a locally hosted one, and I find it excruciating to play so slowly. Is this the norm for net games? If it is, I will try to chill out and wait. But really, this is ridiculous!

Thanks in advance to anyone who can answer my questions.
Reply With Quote
  #2  
Old August 8th, 2006, 11:53 AM
Shmonk's Avatar

Shmonk Shmonk is offline
Second Lieutenant
 
Join Date: Oct 2004
Location: Sacramento, CA
Posts: 436
Thanks: 0
Thanked 0 Times in 0 Posts
Shmonk is on a distinguished road
Default Slooowww game

I'm with you on this also. This is a very slow game, and we're only around turn 25 or something. In another game I'm in (RAND2) we are hosting twice a week, but that's because we're up to turn 73 or so and 2 turns a week is fine for that stage of the game. Yet this game is almost slower than that one now.

Oh well, I think once Dom 3 comes out and MP games are started for that there will be very few delays in those games.
Reply With Quote
  #3  
Old August 8th, 2006, 12:12 PM
Tyrant's Avatar

Tyrant Tyrant is offline
First Lieutenant
 
Join Date: Sep 2004
Location: N. California
Posts: 624
Thanks: 7
Thanked 29 Times in 3 Posts
Tyrant is on a distinguished road
Default Re: Slooowww game

Machaka put in his turn, Oversway wandered off, so Ryleh is the question now.
Reply With Quote
  #4  
Old August 8th, 2006, 02:19 PM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: ctis turn

Quote:
Izzyz said:This weekend the game was again taken off of the timer, only this time without any request that I saw. Why?
Because it's a long weekend, and people don't tend to play their turns over a long weekend. Games that I host play at a slow pace.
Reply With Quote
  #5  
Old August 8th, 2006, 03:23 PM
Cainehill's Avatar

Cainehill Cainehill is offline
Lieutenant General
 
Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
Thanks: 0
Thanked 0 Times in 0 Posts
Cainehill is on a distinguished road
Default Re: ctis turn


Folket told me on the 4th that he was taking R'lyeh back over, on the 5th he was asking the port/IP and I posted it. No clue what's going on with him now.
__________________
Wormwood and wine, and the bitter taste of ashes.
Reply With Quote
  #6  
Old August 8th, 2006, 03:38 PM

Folket Folket is offline
Major
 
Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
Folket is on a distinguished road
Default Re: ctis turn

I just played my turn... triple income was instresting but it turned into a administrative nightmare.
Reply With Quote
  #7  
Old August 8th, 2006, 04:09 PM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: ctis turn

Yep. It didn't turn out quite like how I was hoping it would, but the game seems to be fairly interesting. I'm probably going to have to bow out at the end of this week due to a vacation unless somebody wants to take over Mictlan.
Reply With Quote
  #8  
Old August 8th, 2006, 06:02 PM

Izzyz Izzyz is offline
Corporal
 
Join Date: May 2006
Posts: 74
Thanks: 0
Thanked 0 Times in 0 Posts
Izzyz is on a distinguished road
Default Re: ctis turn

Thank-you to all who have replied to my post, and an especially big thanks to Graeme for hosting. No criticism of you about the pace was intended. I realize that players will lose interest if they miss turns due to real life, and accomodating requests for the clock to stop is prudent.
The admin burden is rather high, but I am still eager to continue playing with whomever wants to keep going.
Cainehill, are you willing to continue pinch-hitting, this time for Mictlan?
And, if Oversway is out, how can we get him set to AI? And, if he is not going to submit a turn, aren't we ready to go?
Reply With Quote
  #9  
Old August 8th, 2006, 08:52 PM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: ctis turn

I can set him to AI. I just can't set him back to a human if he comes back. I'll force host everything tonight and try to get the game back on schedule.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:04 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.