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August 10th, 2006, 09:59 PM
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Private
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Join Date: Aug 2006
Posts: 2
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Re: Ideas on creating Emperor of the Fading Suns 2
you can pm me. my settings have been like that all along. i tryed to pm you, i was told that pms are disabled. sorry if i have offended forum rules somehow. it was not my intention.
(as i was saying in my previous post. everybody should get to know this great game. unfortunately it is sold out.
but luckily there is a free demo version downloadable from the holistic designs site.)
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August 24th, 2006, 10:17 PM
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First Lieutenant
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Join Date: Oct 2000
Location: San Diego, CA, USA
Posts: 731
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Re: Ideas on creating Emperor of the Fading Suns 2
EFS was truly an awesome game. I still play it from time to time.
Yes, it had flaws and unfinished bits, but what was there was simply unequalled anywhere else.
Nice post Braveheart. My only objection would be that I have a very, very low opinion of EU, and I'd be very sad to see an EFS 2 have anything at all to do with EU.
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August 25th, 2006, 12:45 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Ideas on creating Emperor of the Fading Suns 2
Has anyone
A) Googled for a version 2 project or gone to sites like SourceForge to see if an open source project is trying to recreate the game?
B) talked to the developers and said something like "when you have a working alpha version then talk to me and I will connect you with a great publisher company"
I would but I dont remember the game you are talking about and Im already stalking a few of my own to try and get over here.
Gandalf Parker
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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October 8th, 2006, 06:31 AM
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Sergeant
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Join Date: Dec 2003
Location: Würzbueg, Germany
Posts: 397
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Re: Ideas on creating Emperor of the Fading Suns 2
I'm a huge fan of the Fading Suns rpg, but I didn't like the way it was translated into an civ like strategy game.
For once, in order to win you had to heavily industrialize your planets - which was not very much in the spirit of a rather medival space faring society, where most people were peasants and weapons were handcrafted by weaponsmiths rather than produced in factories.
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October 8th, 2006, 06:33 AM
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Sergeant
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Join Date: Dec 2003
Location: Würzbueg, Germany
Posts: 397
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Ideas on creating Emperor of the Fading Suns 2
I'm a huge fan of the Fading Suns rpg, but I didn't like the way it was translated into an civ like strategy game.
For once, in order to win you had to heavily industrialize your planets - which was not very much in the spirit of a rather medival space faring society, where most people were peasants and weapons were handcrafted by weaponsmiths rather than produced in factories.
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