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  #1  
Old August 12th, 2006, 05:04 AM

Steph Steph is offline
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Default Re: Long campaign

Quote:
DRG said:
2] When you set up your campaign you have the option of using the defaut map for the opponents you chose OR you can select from generic maps
3]You can add to your core at any time or change the units that you don't want into something you do. As well, WinSPww2 already allows core force deletion while in the "expand core" mode and the plan is to allow this in MBT as well for the next release.
Don
2] Ok, but then it's not easy to make a long campaign that starts in 1945 and end in 2020, as we are "stuck" with the same 3 opponents and terrain settings. I'd like to play with the same period, some core troops, but more variety.
Here is another idea: would it be possible, when setting a campaign, to "import" a core troop from an existing saved game?
So we could create a 1945 to 1965 campaign against 3 opponents in forest. When it is finished, we could create a new campaign from 1965 to 1985,but instead of creating a new core troop, use a "import" button select the last saved game of the previous campaign, and get the core troops.
I hope it would not require to much change in the code.
3] I know we can add and replace, but sometimes I want also to delete or reorganize. But if it will be included in a further version, then it's fine
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  #2  
Old August 12th, 2006, 12:21 PM
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Default Re: Long campaign

The game is not designed to play a long campaign spread out across 75 years. Think about that... it's FOUR generations of soldiers. Yes, you CAN do it but that's not the intent of the game. As I recall we say as much in the game guide and recommend short time spans. If you want to try to play 75 year campaigns go right ahead but I'm betting you're the only one who's tried to.

As well, I explained how to change the terrain settings using the view map screen with every battle. You have an huge number of options available to you to change maps


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  #3  
Old August 12th, 2006, 08:06 PM
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Default Re: Long campaign

Seventy five year campaigns! More proof that no matter how much you try in betatesting the game, when you release it into the world, users will find problems, whether or not they exist or not, because they'll do completely unexpected things.
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Old August 13th, 2006, 01:18 PM

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Default Re: Long campaign

So... The long campaign is here only to play a few years... When why allow upgrading units to newly released models?
In WWII, we can have a fun long campaign with Germany for instance, playing the whole war on several theaters.
I'd like to do the same with MBT, start in Korea, then move to Vietnam, then anywhere else, but keep the same core troops. Of course it's not the same generation, but it could be the same training, standards, etc.
And by the way, when you take loss and repair the unit, you do get new generation.

I'm surprised to see that apparently I'm the only one to try that. Was it so unexpected to play such kind of campaign?
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Old August 13th, 2006, 01:42 PM
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Default Re: Long campaign

I dont understand why. You can play Korea campaign, then vietnam etc... Just imagine, after 10 battles you will have crew with exp over 100, so after 75 battles it would be ... totally unreal. By the way, you always can buy same composition of troops and manually set exp and names for units...
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Old August 13th, 2006, 06:26 PM

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Default Re: Long campaign

The point here is to avoid redoing the same composition of troops every time, or manually set things.
Hence my suggestion to "import" an existing core troops to continue with another campaign.
But as I'm the only one interested by this, I'll stop complaining...
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Old August 14th, 2006, 03:23 AM
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Default Re: Long campaign


No, Steph, you're not the only one to play Looooong Campaigns.

I usually start in 1955 or so, and carry on until 2005 - mind you, I only managed 1985 and then WinSPMBT came along....
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