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  #1  
Old August 13th, 2006, 02:11 PM
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Default Re: New to game-Overwhelmed 2 (updated from \'02)

First of all, welcome to the forums. Secondly, read the Newbie FAQ in its entirety. It will help greatly.

1) they are killed easily by Point Defense Cannons

2) not really, play with the strategies and designs. over time you will get the hang of it, but the AI does strange things sometimes

3) yes, but is SE4, for every stragegy, there is a counter strategy. don't get locked into one.

4)

5) get the TDM modpack for single player play. it makes the AI much better. Add-on for question 3, the Space Vikings are pretty good at capturing ships.

6) no. in simultaneous games you can launch them automatically by launching them then repeating orders. in sequential games you cannot do this. you will still have to order the fighters to the destination. a better way is to have a transport or carrier pick them up and drop them at the destination - then you could repeat orders for that ship more effectively.

7) read the Newbie FAQ. it is in 4.4.15

8) once again the designs and strategies govern this. the "max range" strategy can be used to approximate this but it isn't as good as doing it yourself in tactical combat. the good news is that when playing another human, there is no tactical combat so you are well advised to learn how to get your ships to do what you want in strategic combat.

9) Yes, check out PBW. there are a few tournaments: KOTH, etc.

10) Yes, read the Newbie FAQ section 4.6

12) yes. all resources (minerals, organics, rads, intel, research) need a spaceport in the system in order to feed the supply. the reports show a pink icon and production in parentheses if you don't and these resourses are wasted until you have a spaceport. The exception to this is if your race has the "natural merchant" trait - they don't need spaceports ever.


You would never be banned by this community for being new. Quite the opposite, actually. This is a great, mature community. You'll like it. Maybe you'll like us too...
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Old August 13th, 2006, 02:32 PM
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Default Re: New to game-Overwhelmed 2 (updated from \'02)

Slick said:
7) read the Newbie FAQ. it is in 4.4.15


That information appears to be wrong. I added a SY, then some ships from a saved fill queue. After I process the turn, I am left with just a SY in the queue, no ships. This happens in both simultaneous turns and sequential, tested in both 1.91 and 1.95.
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Old August 13th, 2006, 02:42 PM
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Default Re: New to game-Overwhelmed 2 (updated from \'02)

Quote:
Imperator Fyron said:
Slick said:
7) read the Newbie FAQ. it is in 4.4.15


That information appears to be wrong. I added a SY, then some ships from a saved fill queue. After I process the turn, I am left with just a SY in the queue, no ships. This happens in both simultaneous turns and sequential, tested in both 1.91 and 1.95.

It works for me. I actually only use it to build Spaceyard Base(s) after queuing a spaceyard facility and that has never failed. Possibly ships are removed from the queue but bases are not.
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Old August 13th, 2006, 04:30 PM
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Default Re: New to game-Overwhelmed 2 (updated from \'02)

I just tested it with bases in 1.91 and 1.95, both sequential and simult. movement, and got the same results of the bases disappearing from the queue when I process the turn. I also set up a PBEM style game with different machine settings, same results.
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Old August 13th, 2006, 05:27 PM
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Default Re: New to game-Overwhelmed 2 (updated from \'02)

Thank you both for the replies.
I went back to the FAQ's and found the references you mentioned Slick.

Can someone tell me is there a thread or glossary list for the 'slang' that is used on this forum?
I understand DUC's, PD and SY but I see many references to a planet being 'glassed' or something - what does that mean?

Oh and on the forum - I couldn't see this post listed until someone replied (I think) is this governed by preferences in MyHome?

Thanks again for your help.
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Old August 13th, 2006, 05:35 PM
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Default Re: New to game-Overwhelmed 2 (updated from \'02)

Beware the trick... The ships/bases will appear in the queue, but they are gone after you hit end turn. It seems to work at first, but it does not actually work.
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Old August 13th, 2006, 05:44 PM

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Default Re: New to game-Overwhelmed 2 (updated from \'02)

Planet's being "glassed" in SE means attacking from orbit unitl you've killed all the population.

Its a morbid in-joke on the way sand, soil, etc turn to glass when nuked.
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Old August 13th, 2006, 05:49 PM
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Default Re: New to game-Overwhelmed 2 (updated from \'02)

Quote:
SilverRat said:
I understand DUC's, PD and SY but I see many references to a planet being 'glassed' or something - what does that mean?
No, but we can create one!

http://wiki.spaceempires.net/index.php/Slang
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Old August 13th, 2006, 06:38 PM
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Default Re: New to game-Overwhelmed 2 (updated from \'02)

lol, well you folks are very helpful! thanks again.

Isn't it more 'profitable' ie cost effective to invade and not have to rebuild the colony? leaving facilities intact allows for changes if needed/ desired but provides income / bases to expand your empire with little additional effort.

I know that no 'solution' is perfect in every situation but using troops to squash the locals works well, then the population transports can drop our people, gather up all of the enemy population and take them for a ride... err space th' hmmm how to say it politically correctly... genocide? or do you suggest concentration--err relocation camps?
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Old August 13th, 2006, 06:56 PM
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Default Re: New to game-Overwhelmed 2 (updated from \'02)

Yes, but if it is in an area where you will not be able to hold the planet long, you are better off glassing it. It hurt's the enemy's happiness levels more than a conquest, and you avoid hurting your own happiness when the enemy glasses your new conquest. So glassing still has its place.

A good use for aliens is to undome colonies on atmospheres you do not breathe. 5x the facility slots is a big boost.
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