.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > TO&Es
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old August 21st, 2006, 10:29 AM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,994
Thanks: 488
Thanked 1,928 Times in 1,254 Posts
Mobhack is on a distinguished road
Default Re: US Army OOB

Hmm - and the accuracy figure is only relevant to the weapon firing in direct fire over open sights. The acc figure for arty weapons is used when an SP mount or field gun is firing direct fire with that weapon.

To simulate laser-designated rounds in SP the ATGM route is probably best (if the observer moves, he tends to lose his shot - so needs to stay still to lase target/ set up the designation kit etc) . It is not ideal, but there is no way to simulate a desigator/missile pairing any other way really. Not without a new game engine.

Cheers
Andy
Reply With Quote
  #2  
Old August 22nd, 2006, 02:36 AM
MarkSheppard's Avatar

MarkSheppard MarkSheppard is offline
Lieutenant Colonel
 
Join Date: Jun 2005
Posts: 1,409
Thanks: 103
Thanked 645 Times in 429 Posts
MarkSheppard is on a distinguished road
Default Re: US Army OOB

It is not ideal, but there is no way to simulate a desigator/missile pairing any other way really. Not without a new game engine.

What about GPS guided rounds? They don't need a designator pairing, you just radio off a string of target co-ordinates over the radio like you would with normal artillery, the only difference is that the shells coming downrange are really really accurate.

I think it could be represented by creating another weapon class which uses the accuracy rating for both direct and indirect fire to represent Excalibur or GMRLS.

--------

Linka

Summarized

Maybe a third of the guns and rocket launchers [In Iraq] are actually put to work.

...

The MLRS has been particularly popular for the last six months, since the new GPS guided rocket became available.
This fall, a GPS guided 155mm shell (the Excalibur) will enter service, giving the M-109s more to do. In most operations, unguided 155mm shells are too inaccurate to use because the fighting is in urban areas. The Excalibur is a different story. The MLRS launchers have used so many GPS guided rockets that these new items are in very short supply, and are rationed.

On the down side, the GPS guided shells and rockets mean that much fewer shells and rockets are needed. It's pretty much, "one target, one shell." With these "smart shells," the number of rounds needed will decline by over 90 percent.
Reply With Quote
  #3  
Old August 22nd, 2006, 12:22 PM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,994
Thanks: 488
Thanked 1,928 Times in 1,254 Posts
Mobhack is on a distinguished road
Default Re: US Army OOB

It may be better to approach this as a special data item for FOO units (FC or RF or EW maybe with a special code, or a new data item) which brings super-accurate fire IF the target is in LOS of the FOO, for maybe an added 500 points per such an FOO?.

I will look into this, and see if something can be done.

Cheers
Andy
Reply With Quote
  #4  
Old August 22nd, 2006, 01:20 PM
Marcello's Avatar

Marcello Marcello is offline
Captain
 
Join Date: Sep 2005
Location: Italy
Posts: 902
Thanks: 0
Thanked 55 Times in 51 Posts
Marcello is on a distinguished road
Default Re: US Army OOB

Quote:
Mobhack said:
It may be better to approach this as a special data item for FOO units (FC or RF or EW maybe with a special code, or a new data item) which brings super-accurate fire IF the target is in LOS of the FOO, for maybe an added 500 points per such an FOO?.

I will look into this, and see if something can be done.

Cheers
Andy
Personally I would consider good enough just any solution (a separate artillery class,anything) which could make the shells fall within the designated target hex, without dispersion except eventually for occasional malfunctions and such.
Anything more than that would be a bonus,of course.
Reply With Quote
  #5  
Old August 22nd, 2006, 02:40 PM
MarkSheppard's Avatar

MarkSheppard MarkSheppard is offline
Lieutenant Colonel
 
Join Date: Jun 2005
Posts: 1,409
Thanks: 103
Thanked 645 Times in 429 Posts
MarkSheppard is on a distinguished road
Default Re: US Army OOB

It may be better to approach this as a special data item for FOO units (FC or RF or EW maybe with a special code, or a new data item) which brings super-accurate fire IF the target is in LOS of the FOO, for maybe an added 500 points per such an FOO?.

That's actually a pretty ingenious solution in many ways:

1.) Gets around the issue of running out of weapon slots; especially an issue with Russian OOB.

2.) Imposes cost limitations on it, because even the US won't be able to afford Excalibur and GMRLS in every single battlefield and location for quite some time.
Reply With Quote
  #6  
Old August 29th, 2006, 07:03 AM
Mobhack's Avatar

Mobhack Mobhack is offline
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,994
Thanks: 488
Thanked 1,928 Times in 1,254 Posts
Mobhack is on a distinguished road
Default Re: US Army OOB

the next EXE will have GPS and laser RF additions to arty spotter accuracy in calling fires.

Laser RF (rf 20+), if in LOS to the target hex, will tend to reduce initial drift hex. i.e the plot hex will tend to be more on-target.

GPS is represented by an EW value of 15. Art observers with GPS will have initial drift halved, even if the target hex is out of LOS. If the arty skill roll for way off target is failed - GPS will reduce the max size of this effect as well, whether the call was on a priority target or an impromptu one. (GPS accuracy on out of LOS hexes which are impromptu will be about the same as for calls on a registered tgt at the moment).

The most accurate call for arty fire therefore will be an art observer unit/vehicle with laser RF at up to 2 times RF value range who is in LOS of the target hex and who also has GPS. Mostly - unless a skill roll is failed - the max drift here will be 0 or 1 hex max.

The added cost will come from the cost calculator (additions for range finder and for 15 EW points).

This will have to be playtested by the test team to see if it is working etc, (just coded it today), and added to units in the OOB etc. We will also have to look at cost adjustment if these things turn out to be "Thor's Hammers" !

Cheers
Andy
Reply With Quote
  #7  
Old August 29th, 2006, 07:31 AM
JaM's Avatar

JaM JaM is offline
Sergeant
 
Join Date: Jun 2005
Location: Slovakia
Posts: 263
Thanks: 0
Thanked 0 Times in 0 Posts
JaM is on a distinguished road
Default Re: US Army OOB

Wow, you never stop surprise me, Andy...
Reply With Quote
  #8  
Old August 30th, 2006, 10:01 AM

pdoktar pdoktar is offline
Sergeant
 
Join Date: Nov 2005
Posts: 303
Thanks: 0
Thanked 2 Times in 2 Posts
pdoktar is on a distinguished road
Default Re: US Army OOB

Sounds like the Hammer of God. Poor grunts.. they are sure getting it this time. And no merkavas anymore sitting on hilltops, blasting away with ease, huh?
Reply With Quote
  #9  
Old August 30th, 2006, 10:03 PM
MarkSheppard's Avatar

MarkSheppard MarkSheppard is offline
Lieutenant Colonel
 
Join Date: Jun 2005
Posts: 1,409
Thanks: 103
Thanked 645 Times in 429 Posts
MarkSheppard is on a distinguished road
Default Re: US Army OOB

You guys are great.

*worships*
Reply With Quote
  #10  
Old September 5th, 2006, 10:27 AM
MarkSheppard's Avatar

MarkSheppard MarkSheppard is offline
Lieutenant Colonel
 
Join Date: Jun 2005
Posts: 1,409
Thanks: 103
Thanked 645 Times in 429 Posts
MarkSheppard is on a distinguished road
Default Re: US Army OOB

Linka

Aug 29/06: A General Dynamics release says that the U.S. Army has awarded General Dynamics Land Systems $45 million to produce and install 505 Tank Urban Survivability Kits (TUSK) for Abrams main battle tanks supporting Operation Iraqi Freedom.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:47 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.