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  #1  
Old August 22nd, 2006, 02:24 PM

Phoenix-D Phoenix-D is offline
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Default Re: SE:V Shipset Questions

If you want to, yes. More likely you could just include Organic or Crystalline texture. Its been stated that the org/crystalline stuff is optional.

Scaling- you can set whatever size you want, but if you make it too big or too small people won't use it. I doubt the appearence of the ships has any effect on actual combat. Can't really give scaling numbers.

For testing, grab the Starfury demo. You'll have to replace the default destroyer with your new ship.

Poly limits- look at the SF ships. I'd say a couple hundred polys at most.

SJ made a couple of helper programs for SF that might get ported to SEV.
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Old August 22nd, 2006, 03:32 PM
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Captain Kwok Captain Kwok is offline
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Default Re: SE:V Shipset Questions

You can just include alternate textures if you'd like to have your shipset look the part for Organic or Crystalline hulls.

There are a number of scale settings which I imagine could be abused, but anything off of the normal shipset will probably be shunned by players.

There is a viewer included that could help test placement of firing points or glows etc.
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Old August 22nd, 2006, 04:23 PM
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Default Re: SE:V Shipset Questions

i was brainstorming with someone the other day, and we hit upon the idea of shipsets made of nothing but light points and glowy bits. perfect for all those silly energy-races that people like to play.
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