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August 22nd, 2006, 09:44 PM
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Corporal
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Join Date: Mar 2003
Location: Tempe, AZ
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Re: More questions...
Quote:
Atrocities said:
Remember you can only have ONE type of mining component per station per asteroid. If you have a starbase with all three remote mining components on it, min, rad, org, it won't work. They have to be all min, or all rad, or all org to work.
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I'm not sure that is quite correct. I frequently build multi-mining stations and, when selected, show that they are extracting all their resource types. As an example from my current game:
Size: Spacestation (500kT)
Comps: B/LS(x2)/CQ(x2), Min Extractor II(x2), Org Extractor II, Rad Extractor II
Asteroid Field: 186/138/209
Mining Amount: 2604/966/1463
While you can have only one extraction ship per resource (no having 3+ Mineral extraction ships on one field/planet), you CAN have all of the extractors on one ship and have them all function.
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August 22nd, 2006, 09:59 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
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Re: More questions...
Hum, seems that when you combine them on a base they do all indeed work. I stand corrected.
As for ships
Quote:
Only one ship can mine a location each turn.
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August 22nd, 2006, 10:21 PM
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Corporal
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Join Date: Dec 2003
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Re: More questions...
don't forget remote mining depletes both asteroids and planets on percert per turn, so remote mining about continously drops off. across multiple mining sites the effect can be large.
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August 22nd, 2006, 10:33 PM
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Shrapnel Fanatic
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Re: More questions...
You can also turn that off in settings.txt, although that is an AI exploit (I don't think the AI remote mines).
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
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August 23rd, 2006, 12:28 AM
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Shrapnel Fanatic
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Re: More questions...
Quote:
Xaren Hypr said:
While you can have only one extraction ship per resource...
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In a sector, only one mining ship, base, or satellite stack can be operable. Ships and bases can have as many mining comps of whatever type you like. You can not use multiple ships/bases under any circumstance, even if they are mining different resources. Only 3 satellites in a stack will function, one per resource, and IIRC only one mining comp on a satellite will count.
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August 23rd, 2006, 01:13 AM
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Lieutenant General
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Re: More questions...
i dont think thats true. im pretty sure you can have a pure mineral base, and a pure organic base, and they will both operate. in any event, they will definitly both deplete the resources of the asteroid.
but if you have a mixed mineral/org base and an org base, only one will operate.
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August 23rd, 2006, 01:20 AM
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Shrapnel Fanatic
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Re: More questions...
I've tried to use two bases before in that crazy FQM Proportions game; no dice. Only the first base mined anything when the second was completed, and they were each totally focused on a different type.
Only one depletes the resources, since only one can operate.
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August 23rd, 2006, 08:13 AM
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General
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Re: More questions...
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August 23rd, 2006, 01:58 PM
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Shrapnel Fanatic
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Re: More questions...
a very good page dogscoff.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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August 23rd, 2006, 02:08 PM
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Shrapnel Fanatic
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Re: More questions...
...'The connection was refused'.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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