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  #271  
Old August 4th, 2006, 05:27 AM
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WraithLord WraithLord is offline
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Default Re: Clash Of Armies [Started]

Guys, it's fortunate that you have brought up this subject.

I want to come forward and tell you that unfortunately I have violated the blood hunting rule. I will explain,

About five turns ago, I had made a grave mistake and actually started blood hunting. The reason is that I have forgotten about the house rule, simple as that
Now I have forged like six SDRs and blood hunted in two provinces for four turns. I have a total of 52 blood slaves that came from hunting. I haven't forged any other blood item and I haven't cast any blood spell.

For sure, I will do the following to amend for that violation: First, I will stop blood hunting; Second, I will throw away the SDRs and Third, I will get rid of the blood slaves (I was thinking of maybe giving them to the AI).

This of course doesn't negate the fact that I have violated the house rule. I want to stress that it was a mistake and not intentional. I want you guys to opinion on how I should proceed. I'm taking responsibility for this and if necessary I'm willing to step down (AI/sub) or compensate the other players or whatever.

IMO, if it was another player in my stead, I would have settled for a compensation in gold to all the human nations (like 200g for each).

I'm waiting for your response on this and I'm truly sorry for this mistake.
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  #272  
Old August 4th, 2006, 09:39 AM

RonD RonD is offline
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Default Re: Clash Of Armies [Started]

About the book - it looks like you're right about the way the house rules were written. In my mind I had just been thinking "no blood" and so had just been ignoring the small blood income I do have.

As for WraithLord - I'd say the the wasted mage time is sufficient punishment.
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  #273  
Old August 4th, 2006, 10:27 AM

The Panther The Panther is offline
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Default Re: Clash Of Armies [Started]

Ron - I had thought Wraith Lord had the blood income site from the giants, but I guess you do instead. Or maybe there are more than 2 blood income sites on the map.


Wraith - Your punishment plan to yourself looks fine with me:

1. Destroy the SDRs.

2. Send your blood slaves to Vanheim since he will be dominion killed quite soon.

3. Send 200 gold to each player if you want. The gold is not a very big deal on this high income map, but this could serve as a reminder to not do it again.


On the subject of blood summons - a few weeks ago, I had a thought that I ought to summon a vampire lord with my slaves. So I built a sorcery ring, built the Black Book of Secrets, and started some blood research for the first time in the game.

But then I eventually realized that getting a vampire or 2 per turn for 20+ turns would not really scare anybody! On the other hand, getting 25 vampires a turn (which I could easily have by now with blood hunting allowed), now THAT ought to be a threat against any would-be invaders into my dominion!

It does seem to me that the blood hunting prohibition has been a good thing to do. If not for that, I am guessing that my blood income would be at least 300 slaves per turn. And probably more! Blood summons would be crashing all over the map by now without the prohibition.

It would have been a far different game indeed.
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  #274  
Old August 4th, 2006, 12:30 PM
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Default Re: Clash Of Armies [Started]

Agreed. Both to my punishment plan ( I will also write 300 hundred time "no blood hunting" and stand in the corner ) and to your observations.
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  #275  
Old August 27th, 2006, 11:16 AM
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Reverend Zombie Reverend Zombie is offline
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Default Re: Clash Of Armies

Pythium is no more! Good luck to the remaining participants in this struggle and thank you to our host for running this game.
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  #276  
Old August 27th, 2006, 12:19 PM
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Default Re: Clash Of Armies

Great game Reverend, Thank you for participating!

Lo and behold, Endgame is upon us.

Eleven they were, whom started this journey.
Now three empires stand, tenacious survivors,
Only one shall conquer all.

in other words - let the fireworks start

And while we are at that stage, I wonder what are ppls take on the settings for this game. I want to improve on this for the next game that I plan to host (dom-III).
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  #277  
Old August 27th, 2006, 04:02 PM
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Reverend Zombie Reverend Zombie is offline
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Default Re: Clash Of Armies

Quote:
WraithLord said:
And while we are at that stage, I wonder what are ppls take on the settings for this game. I want to improve on this for the next game that I plan to host (dom-III).
I enjoyed the settings, but prefer a game where blood hunting is not off-limits. Dom-III, with blood hunting tied into site frequency, should allow you to run a game with these settings without banning blood.
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  #278  
Old August 27th, 2006, 04:55 PM

RonD RonD is offline
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Default Re: Clash Of Armies

Good game, Rev. You were in for a tough time once C'Tis turned his evil eye your way.

As for the settings and Dom3, from what I've read in the past few days the balance between recruitable troops and magic has changed. I'll be wanting to play a bunch of games with the new defaults and see how that goes.
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  #279  
Old August 27th, 2006, 08:51 PM
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Reverend Zombie Reverend Zombie is offline
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Default Re: Clash Of Armies

Quote:
RonD said:
Good game, Rev. You were in for a tough time once C'Tis turned his evil eye your way.

I rushed for Golems (I tried Golem Cult), but that turned out not to be such a good decision.
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