.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #15  
Old September 2nd, 2006, 11:57 AM
Graeme Dice's Avatar

Graeme Dice Graeme Dice is offline
General
 
Join Date: Nov 2000
Posts: 3,013
Thanks: 17
Thanked 25 Times in 22 Posts
Graeme Dice is on a distinguished road
Default Re: Artificial stupidity

Quote:
Arker said:
Actually, that wasn't my claim. Several people, YOU INCLUDED, claimed that, and I concluded it fit what I was seeing and decided to believe you.
If you decided to believe us, then you wouldn't have just told me that you didn't believe us, and that there was still unexplained behaviour.

"I don't see how you could say that with a straight face, knowing that there are several final orders that can be given, yet as discussed in this thread the AI always uses 'stay behind troops' even when it's not the order given?"

You are simply wrong when you claim that the AI uses stay behind troops when not ordered to. If you think that's what the people who understand the game are telling you, then you need to go back and re-read their posts.

Quote:
The poster that mentioned heroic quickness got a reply back from me saying that YES the particular character in the particular incidence I mentioned had heroic quickness, and I AGREED that explained that particular bit of strangeness I had reported. And you want to rant and rave for two posts now about me denying what I actually confirmed? You're just making yourself look like an idiot.
If you actually agreed that heroic quickness caused the AI glitch (which it obviously did), then you wouldn't have just told me that the AI randomly picks different orders from what you tell it to do. If you want to be believed, then perhaps you should provide a battle replay where a mage that doesn't have heroic quickness disobeys your final order.

Quote:
First, what other spells are causing problems? This is the only one that seems to give me much grief, although I imagine there are one or two others that would have the potential, I don't know what they are offhand.
Then perhaps you need to play the game more so that you understand the various rules. A spell as common as blade wind can cause more damage to your troops than breath of winter.

Quote:
C'tis, again, I only played once, but I remember it being a *mixture* of troops, so again it's not safe to cast.
It might be a mixture of troops, it might also be nothing but marhsmasters and undead. It's definetly safe to cast in the undead only case, which is by far the more common of the two.

Quote:
Even Jotunheim, in 2 of 3 themes, is likely to have troops that are vulnerable to it, in fact.
Well, except for the fact that nobody would use those troops.
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:41 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.