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  #1  
Old September 2nd, 2006, 09:29 PM

Wade Wade is offline
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Default Re: Official SE5 release date announced - Septembe

Strategy First states that SEV is due out in late September. http://www.strategyfirst.com/press/D...ArticleID=3298

"Strategy First will be hosting various Contests, with promotions and prizes to play for. Upcoming Contests include: Best Game Modification (Mod) Contest, Best Fan Site Contest, and a Space Empires Trivia Contest. More information on these contests will be coming your way soon.

Please also stay tuned for the first edition to the Space Empires Dedicated Newsletter which will be out September, 2006.

Space Empires V is due to be released late September, 2006. Is rated E for Everyone by ESRB. For more info on Space Empires V please visit: http://www.strategyfirst.com/en/games/SpaceEmpiresV/"
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  #2  
Old September 3rd, 2006, 01:39 AM

Possum Possum is offline
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Default Re: Official SE5 release date announced - Septembe

Woohoo! Official release date set; quick, let's have a long, involved argument about bugs in games!
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  #3  
Old September 3rd, 2006, 03:44 AM
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Default Re: Official SE5 release date announced - Septembe

Remember that when most anticipated sequels to loved games come out, they are immediately trashed, bashed, *****ed about, hated, despised, thrown out, returned, and generally do improve over time as a following develops. Keep in mind that when SE IV was released it was continually updated with patches and new features.
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  #4  
Old September 3rd, 2006, 12:15 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Official SE5 release date announced - Septembe

There is no way it will match everyones idea of what it should be. And no one here can possibly give it a fair shake as if they were a newbie seeing it for the first time. So yes, there will probably be more gripes than praise at the beginning.

The test will be..
do we delete it or keep in on the machine? Do we keep playing it even with the gripes? Do we make suggestions and wait for patches?

For me personally, unless its so bad that I delete it then I think I will probably bite my toungue on anything I dont like at first. Try to give other people a chance to judge it on their own. Especially in outside forums.
Just IMHO

Gandalf Parker
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  #5  
Old September 3rd, 2006, 01:58 PM
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Default Re: Official SE5 release date announced - Septembe

If you find bugs then I see no reason to remain silent as it will help to improve the game.
SE IV had a few very nasty bugs when it was released as far as I remember and I am willing to tolerate them in the beginning.
For me there are two key points that will decide if I switch from SE IV to SE V:

1.) AI
2.) Modding possibilities
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  #6  
Old September 3rd, 2006, 09:07 PM

LordAxel LordAxel is offline
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Default Re: Official SE5 release date announced - Septembe

It will stay there were many people who did not like how se3 was changed to se4 and they hung around. I personally disliked se4 alot when it first came out
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Old September 3rd, 2006, 10:45 PM

Uncle_Joe Uncle_Joe is offline
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Default Re: Official SE5 release date announced - Septembe

Without wading through all of the info about this can someone answer a quick question?

Will you be able to fight the tactical combat in multiplayers TCP/IP games? If not, is this something that is planned for a patch or expansion or something?

Thanks a lot
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  #8  
Old September 4th, 2006, 08:06 PM

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Default Re: Official SE5 release date announced - Septembe

Quote:
Atrocities said:
Remember that when most anticipated sequels to loved games come out, they are immediately trashed, bashed, *****ed about, hated, despised, thrown out, returned, and generally do improve over time as a following develops. Keep in mind that when SE IV was released it was continually updated with patches and new features.
Atro, you know, that statement triggered a forgotten memory.

When SE4 first came out, people were *****ing like mad about the fact that, (unlike SE3), you could only build one thing at a time on a given planet.

And I bet when SE3 came out, (I wasn't here that far back!), people *****ed about some change from SE2

My only thought on the subject is that while I have unlimited faith in Malfador, I have, errrr, how to say this nicely, certain reservations about Strategy First.
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  #9  
Old September 4th, 2006, 10:25 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Official SE5 release date announced - Septembe

Just to devil-advocate my own previous post...

You all realize of course that the 3D wasnt necessarily done for us. We all stayed with SE thru the things that sent other people away. So of course we would rather see that extended than invest in eye-candy. The pretties were added to impress the fickle public who cant see past 2d graphics. It goes hand in hand with shifting from what I think of as a publicity and online publisher to a marketing and shelfware one.

I can just hope that it achieves the larger player-base that it was meant to hook into. Hmmmm do I hope that? Maybe not. But Im sure they are hoping for it.
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  #10  
Old September 5th, 2006, 02:06 AM
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Default Re: Official SE5 release date announced - Septembe

It's not all about the "pretties..." There are game mechanics to think about too. Personally, I think the concept of a continuous time combat engine is far superior to the insanity of the SE4 combat engine. Sure, you can build a turn based system that tries to emulate continuous time with complex initiative and phases and all that, but why do that when you can just make it actually be continuous time?

It's not like Aaron went and built a Total War type 3d graphics engine for the game... It'd never get done if he tried to do that by himself.

Possum:
I don't think anyone will be able to ***** about SE5 construction queues.
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