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  #1  
Old September 4th, 2006, 01:29 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Official SE5 release date announced - Septembe

I agree there. Im not sure if the 3d graphics were a good tradeoff. Its gone to a shelfware distributor and it looks very shelfware but truthfully that wasnt on my list.

Id rather have had larger maps, more AI's, more involved AIs (then purely for my own dreamsheet command-line hosting, output files for web pages, and a linux text-mode host)
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Old September 4th, 2006, 02:35 PM

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Default Re: Official SE5 release date announced - Septembe

What is the map limit? Can it at least go to 255 systems? Is it PBW compatible?

Actually, nevermind. I'm gonna stop asking questions - I'll just work myself up into a lather and get wiggy.

I'll just wait and see. But, I too am not a fan of form over substance...hopefully it won't be. I'm sure it will be great.
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Old September 4th, 2006, 05:03 PM
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Default Re: Official SE5 release date announced - Septembe

The map max is still 255, from what I've heard.
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Old September 4th, 2006, 07:25 PM

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Default Re: Official SE5 release date announced - Septembe

Well basicly, the whole 3d thing for a start,I think the time spent on 3d candy would have been better spent on AI/Diplomacy, also, I'm still quite iffy on how tactical combat will be. I might end up liking it, but it doesn't seem very likely. Also, I'm not a fan of the Starfury system of ship design, but I might be able to mod it to something I like better.
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