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  #1  
Old September 6th, 2006, 03:51 PM
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Default Re: Silent Seas AAR

yeah, it was a close call. The thing that resulted in me winning in the end were the sharks that I summoned killing off the commander, after which the tritons routed.
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  #2  
Old September 6th, 2006, 05:45 PM

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Default Re: Silent Seas AAR

st.patrik, you are playing against the AIs with the hardest AI settings? Sorry if this was mentioned in the thread already, but I haven't seen it. Also, on the current settings, do you find the AI more challenging then in Doms 2.?

PS. Sorry for going OT.
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  #3  
Old September 6th, 2006, 06:25 PM
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Default Re: Silent Seas AAR

No, I'm not playing on the hardest AI settings. The AI has 5 settings in Dom 3: Easy, Normal, Difficult, Mighty, and Impossible. I chose Difficult, so that it would be a little tougher than normal, but nowhere near as tough as Mighty or Impossible.
I also chose one each of the three AI types: Normal, Aggressive, Defensive. I'm not sure which nations are which (b/c they were random), but I'm guessing T'ien Ch'i is defensive, Caelum was normal, and Vanheim is aggressive - though I could be wrong about this.

I do find the AI to be more challenging than in Dom II. In DomPPP the AI would often have extremely large armies, and often kicked my butt, but in Dom II the AI seemed to avoid large armies (my own theory for why this is that it was trying to avoid having more troops than it could feed (in DomPPP the large AI armies were *always* starving)). In Dom 3 the AI seems to once again have somewhat large armies (for example Vanheim's army that was sieging T'ien Ch'i) and of course now it builds castles, unlike Dom II.

Having said that, I think that I probably could have gone up another notch in difficulty (to Mighty AI) and it would have given me more of a challenge. (on the other hand, things might have turned out differently if I had started next to Vanheim).

I haven't tried a game yet against a bunch of impossible AIs. My guess is that early game would be very hard, mid game would be a challenge, but if you made it to late game you could outwit the AI. but that's just a guess.

sorry - kinda long answer to a short question
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  #4  
Old September 7th, 2006, 10:31 AM
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Default Re: Silent Seas AAR

Quote:
st.patrik said:
In Dom 3 the AI seems to once again have somewhat large armies (for example Vanheim's army that was sieging T'ien Ch'i)...
oops I just realised that I got ahead of myself - I haven't posted this turn yet...
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  #5  
Old September 6th, 2006, 06:25 PM
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Default Re: Silent Seas AAR

*edit* - deleted double post
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  #6  
Old September 6th, 2006, 11:06 PM
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Default Re: Silent Seas AAR

I just wanted to chime in quickly with my thanks as well. Very enjoyable reading the AAR. Can't wait to see how things go for you!
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  #7  
Old September 7th, 2006, 09:23 AM

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Default Re: Silent Seas AAR

Ah I see, I guess my first game will be against 5 difficult AIs on a small map, all set to agressive, the next game will be the same, but the AIs will be defensive. I would like to see the differences between these various AI behaviours.
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  #8  
Old September 7th, 2006, 11:15 AM
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Default Re: Silent Seas AAR

Quote:
Maltrease said:
I just wanted to chime in quickly with my thanks as well. Very enjoyable reading the AAR. Can't wait to see how things go for you!
thanks

There are some fun things going to happen hopefully...
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  #9  
Old September 7th, 2006, 11:42 AM
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Default Re: Silent Seas AAR

Where did that lightning come from? =o?

I hope you can deal with the supply trouble. I bet those big units eat a lot.
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  #10  
Old September 7th, 2006, 11:51 AM
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Default Re: Silent Seas AAR

I think it must have been a thunder bow or spirit helmet.

supply will be ok so long as I can get some endless bags of wine (I hope!)
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