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Old September 8th, 2006, 04:09 PM
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Default Re: Official SE5 release date announced

Possum, in Gold/Deluxe SE:IV, the defender gets first shot - since you've just switched over.

I guess continuous can be taken as the action is occuring concurrently. Which means that order etc. does not matter.
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Old September 8th, 2006, 05:08 PM

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Default Re: Official SE5 release date announced

What happens if for instance engines are damaged mid-flight? Will the ships stop, or will they realistically continue to drift in the current direction?
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Old September 8th, 2006, 05:11 PM
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Default Re: Official SE5 release date announced

Quote:
Raapys said:
What happens if for instance engines are damaged mid-flight? Will the ships stop, or will they realistically continue to drift in the current direction?
They'll come to a stop... which is probably better for gameplay...
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Old September 9th, 2006, 12:36 AM

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Default Re: Official SE5 release date announced

Barnes and Noble , release date for SE V , October 17th
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Old September 9th, 2006, 01:06 AM

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Default Re: Official SE5 release date announced

Kwok, thanks for the info, and I'm delighted to hear it
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Old September 9th, 2006, 01:09 AM
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Default Re: Official SE5 release date announced

Hmm, that's too bad that the galaxy size is still 255 maximum. On the bright side, though, each solar system is bigger so we can still have bigger games, right?
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Old September 9th, 2006, 02:14 AM
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Default Re: Official SE5 release date announced

You can easily have bigger games in SE4; just increase the number of planets per system.

Possum said:
1. What on earth is meant by "continuous time"? Is this just somebody who doesn't like the phrase "real-time" making up a new one, or is there a difference?


Whenever I say real-time combat, someone obssesses over how RTS games play and how it'll ruin everything, and generally miss the point.
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