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September 14th, 2006, 05:18 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
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Re: Official SE5 release date announced
Yeah, speaking of mounts - a while back someone said that mounts can change a lot more about a component than they could in SE4. Would it be possible for you to go into a bit more detail? I'm itching to make mounts that change the target type of a weapon (like the Heavy and PD mounts in MOO2 - heavy weapons couldn't target fighters and PD weapons could target missiles automatically), or mounts that change the move points generated by an engine (Massive Mount C-T Engines anyone?  ), or a plethora of other options... I already know that mounts can be levelled, by looking at some of the latest screens (ooh, level 100 Heavy Mount... wonder how powerful THAT is?  ) Is it possible to make mounts that affect seekers properly? How about applying multiple mounts to a component, with boolean restrictions (You can have a Heavy Continuous-Fire Laser Beam in MOO2, but not a Heavy Point-Defense Laser Beam!)???
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September 14th, 2006, 05:35 PM
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Private
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Re: Official SE5 release date announced
Current relase date is October 16, according to the print out I was given at the EB store. I plunked down my reservation $ because they were not planning on carrying it at the store closest to me.
I really hate the fact that consoles have taken over the gameing industry. (grump, grump)
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September 14th, 2006, 07:33 PM
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Private
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Re: Official SE5 release date announced
Quote:
Major_SNAFU said:
Current relase date is October 16, according to the print out I was given at the EB store. I plunked down my reservation $ because they were not planning on carrying it at the store closest to me.
I really hate the fact that consoles have taken over the gameing industry. (grump, grump)
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dagummit! Beat me to it.
Local Gamestop has it hittin' their locale 10/18.
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September 14th, 2006, 08:55 PM
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General
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Re: Official SE5 release date announced
Quote:
Major_SNAFU said:
I really hate the fact that consoles have taken over the gameing industry. (grump, grump)
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If PCs are the first to incorporate VR Gloves and VR Headsets into the games then the gamers will come rushing back. Unfortunately if the console games are first the PC will suffer even more.
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September 15th, 2006, 02:26 PM
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Lieutenant General
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Re: Official SE5 release date announced
Quote:
NTJedi said:If PCs are the first to incorporate VR Gloves and VR Headsets into the games then the gamers will come rushing back. Unfortunately if the console games are first the PC will suffer even more.
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Theyve already done this, and no one seemed to care. so they stopped. Actually they didnt entirely stop, there are still many on the market. But very few people use them.
Even Nintendo had the powerglove and a red-monochrome headset thing.
http://www.stereo3d.com/hmd.htm has some good links.
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September 15th, 2006, 05:01 PM
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Re: Official SE5 release date announced
Quote:
Puke said:
Quote:
NTJedi said:If PCs are the first to incorporate VR Gloves and VR Headsets into the games then the gamers will come rushing back. Unfortunately if the console games are first the PC will suffer even more.
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Theyve already done this, and no one seemed to care. so they stopped. Actually they didnt entirely stop, there are still many on the market. But very few people use them.
Even Nintendo had the powerglove and a red-monochrome headset thing.
http://www.stereo3d.com/hmd.htm has some good links.
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Well it has me wonder why game developers didn't pursue games in this direction. Perhaps the devices were(are?) too expensive.[img]/threads/images/Graemlins/icon41.gif[/img] Who wouldn't love to play a race car game, sports game, RPG game, or FPS game in a virtual reality. With some games the gloves would also provide better exercise then our current keyboards and mouse. The games being made don't seem to target VR technology instead they're made as being backwards compatible so even those without these devices can play.
Recently saw on television the Univ. of Arizona has setup a VR environment for training and testing their football players. Players wear body suits and perform exercises which can judge their performance and effectiveness on computers. The quarterback wears a VR headset for practicing gameplays.
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September 15th, 2006, 05:43 PM
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Re: Official SE5 release date announced
http://www.nintendo.com/newsarticle?...Slh7Sc0b&page=
Who said Nintendo gave up on VR? 
Sure, it's not all that immersive compared to true virtual reality, but hey, anything to get gamers more physically active... 
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September 15th, 2006, 07:26 PM
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Lieutenant Colonel
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Re: Official SE5 release date announced
Is there as yet any assessment about the viability of the current PBW server, or another similar server, for running SEV games? Will there be an SEV PBW server? Does SEV have organic PBW-friendliness?
Impatient and extremely annoying minds want to know.
AMF
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September 14th, 2006, 09:46 PM
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Sergeant
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Re: Official SE5 release date announced
Quote:
Major_SNAFU said:
I really hate the fact that consoles have taken over the gameing industry. (grump, grump)
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Me too. Shelf space for PC games has shrunk steadily over the last few years. Most stores only stock "big" titles. I see entire rows of one particular shooter (a genre I'm getting sick of).
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September 15th, 2006, 02:11 AM
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Shrapnel Fanatic
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Re: Official SE5 release date announced
Long-term is harder than short-term.
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