Re: Bogus
Um - pretty sure events already effected indy provinces. That's why games with huge numbers of provinces took longer to process turn to turn; also why you could run into a province that had Bogus, vampires, militia, all in one, all on the same side. (Might have been only if they landed on province with a castle, so it nominally wasn't independent, but recall Vale of Infinite Horrors or some such could generate forces via random events that could be nigh unbeatable.)
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