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September 16th, 2006, 09:43 AM
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Corporal
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Join Date: Dec 2005
Posts: 140
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Re: SEV DEMO IS OUT!
I'd still like to turn off edge scrolling though. In full screen at 1280x1024 the display is just right but I want to lock it so that if a cat jumps on my desk and knocks my arm I don't have to re-centre my (2D) display. (HOW TO RE-CENTRE YOUR 2D DISPLAY - hit re-centre, switch back to 2D and then pan back out to your preferred level of zoom. It should just re-centre your display and not reset your view type.)
Of course if a cat jumps on my desk it means both lines of anti-cat defenses have been breached and I have bigger problems than the GUI.
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September 16th, 2006, 10:23 AM
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Lieutenant Colonel
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Join Date: Dec 2000
Posts: 1,254
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Re: SEV DEMO IS OUT!
How did you get the game to run at higher than 1280*800*32? That's the best option it gives me.
Just curious.
Tks,
AMF
Quote:
frightlever said:
I'd still like to turn off edge scrolling though. In full screen at 1280x1024 the display is just right b
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September 16th, 2006, 10:24 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
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Re: SEV DEMO IS OUT!
The resolutions available probably depends on what your video card supports - or at least in theory that is how it should work.
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September 16th, 2006, 10:33 AM
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Corporal
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Join Date: Dec 2005
Posts: 140
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Re: SEV DEMO IS OUT!
I have 2 resolutions available at 2 colour depths. Either 1024x800 or 1280x1024. I've got a measly 17" TFT (that I thought was the bees knees a couple of years ago) and a 7800GS grafix card. 1280x800 sounds like a widescreen mode...
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September 16th, 2006, 10:38 AM
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Sergeant
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Join Date: Sep 2003
Posts: 258
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Re: SEV DEMO IS OUT!
one bug/typo.
I was looking for ages how to scrap a facility... it comes under scrap cargo. maybe it should have its name changed as I skipped it because of cargo and was looking for ages.
scrap bug - scrap seems to always be a option, however with more than one ship you do not get the error message that there is no space yard and it just does nothing. (tested trying to recycle two ships at a warp point)
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September 16th, 2006, 11:07 AM
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Major General
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Join Date: Jan 2004
Location: Germany / Bielefeld
Posts: 2,035
Thanks: 33
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Re: SEV DEMO IS OUT!
Im not too impressed. I think there is a lot of stuff that is not polished. The first suggestions that into mind is on the create design screen, right-clicking on a component opens a detail view for it. In order to close that detail-windows, you need to click close. Instead, a second right-click would be much better. As in click-open........click-close.
I had a battle around a planet...the planet did look very flurry, and the rings it had (i dont know, atmosphere rings or what) did look horrible.
Research-Screen: Did i miss something, or am i forced to enter exact amounts for every research ? Is there no option such as "finished this", which spends all your research on that project, then you can click the next one "finish this" and the computer automaticly assigns the right amount of research ? This bugged me a lot in the first turn, where you can complete several research with the research boost.
Component graphics look good.
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September 16th, 2006, 11:12 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
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Re: SEV DEMO IS OUT!
Note that any extra points will spillover into the next level for a tech. In fact, you can gain multiple levels in a single turn. Although you suggestion would be nice too. 
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September 16th, 2006, 11:14 AM
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Corporal
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Join Date: Dec 2005
Posts: 140
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Re: SEV DEMO IS OUT!
You reminded me about the research screen! When I play SEIV I turn off dividing and enable repeat projects. As you say there's no longer a way for me to have that as my default method. I like to line up a series of technologies I want/need to research and then reorder the queue as I go along. It's not even that the level of micro-management changes but the number of button clicks has gone through the roof.
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September 16th, 2006, 11:16 AM
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Sergeant
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Join Date: Mar 2006
Location: NS, Canada
Posts: 300
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Re: SEV DEMO IS OUT!
SWEET! Thanks for the heads up. Downloading now through the torrent.
Edit: Got it!
Haven't even got through set-up yet and I have a gripe and a bug.
Bug: I hit random for planet type and got a white screen and an access violation.
Gripe: Almost no set-up options for a demo game, defaults only. That is extremely annoying!
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September 16th, 2006, 11:44 AM
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National Security Advisor
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Join Date: Nov 2000
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Re: SEV DEMO IS OUT!
Quote:
frightlever said:
You reminded me about the research screen! When I play SEIV I turn off dividing and enable repeat projects. As you say there's no longer a way for me to have that as my default method. I like to line up a series of technologies I want/need to research and then reorder the queue as I go along. It's not even that the level of micro-management changes but the number of button clicks has gone through the roof.
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Actually you can do it that way quite easily in SE5. Click on the very end of the Spending bar and your research will be set to 100%. It will automatically repeat; when you want to switch to another project click on the other end to set it to 0, then set the new one to 100%.
You can't set up a research que this way, but that's the only thing that doesn't work.
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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