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Old September 17th, 2006, 11:35 AM

frightlever frightlever is offline
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Default Re: SEV DEMO IS OUT!

"Please do not blame the beta testers for this..."

I didn't. I blamed the beta-testing process. If big AH doesn't want to take your advice there's only so much you can do.

Wilhil - 97%? There's a solid 80% game lurking under a 50% interface. I played for about 3 hours this morning and I'm over my issues with the system display. I still want to see it changed but it's not annoying me so much anymore.

I opened SEIV up again to see what so different with its interface. Take the SEIV display and replace the 2D display with the 2D/3D display of SEV and you've got everything you need. Move stuff like the Deconstrucion sub-options to a separate screen (like in IV) to reduce the number of icons on screen and you won't even need to add that many extra icons.

Look at ship designs. I want to see my units - in IV I click on Units in the Design menu while in V I click on Filter, click on non-obsolete Unit designs and click close. Why? Theres room on that menu for Our Ship Designs, Our Unit Designs, Enemy Ship Designs, Enemy Unit Designs and a toggle for Hide Obsolete. There's no need for a filter option.

In fact the whole design philosophy seems to have been to hide the meat behind Filter and Layout options. The custom layouts are a good thing but the basic report layouts should just be a click away not three clicks away.
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