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September 17th, 2006, 04:27 PM
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Sergeant
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Re: SE5 Demo Bug Reports
Ugh! I hate fanboyism, I hope this site manages to keep away from that for the most part.
SEV has a LOT of potential, I hope it manages to live up to it. The UI definately needs some fixing, too many tasks which were simple to do in SEIV, are clunky and complicated in SEV, retrofitting is a prime example. Also, there seems to be quite a few things that needs more info during the game, for example, bases (not all, but any bases with shields or weapons) now need supply/ordinance storage, but nothing in the game tells you that.
Hopefully Aaron starts listening to the beta-testers instead of ignoring them. After all, what is the point of having beta testers, if you just ignore most of the issues they point out?
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September 17th, 2006, 04:35 PM
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Shrapnel Fanatic
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Re: SE5 Demo Bug Reports
Quote:
Ugh! I hate fanboyism, I hope this site manages to keep away from that for the most part
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You say this as if you didn't know that this forum is filled with fanboys. Becareful who you are attempting to insult, you just might be surprised.
I love how people assume that Aaron did not listen to the beta testers... That just cracks me up. I mean what the hell do they know? I guess they forget that Aaron, and only Aaron, was programming this game. Now if stating that Aaron is just one guy is fanboyism, then so be it. The truth of the matter cannot be ignored, Aaron had a lot of work and we kept him very busy.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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September 17th, 2006, 04:51 PM
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Sergeant
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Re: SE5 Demo Bug Reports
"You say this as if you didn't know that this forum is filled with fanboys. Becareful who you are attempting to insult, you just might be surprised."
Are you going out of your way to be inhospitable? I know this forum is filled with fans of the game. Fanboyism is a different thing altogether.
"I love how people assume that Aaron did not listen to the beta testers... That just cracks me up. I mean what the hell do they know?"
Well excuse me. I'm just saying what other beta testers have themselves said.
"Now if stating that Aaron is just one guy is fanboyism, then so be it."
I have no idea what prompted this remark.
All in all I think I'm going to go back to lurking, lest I be accused of 'attempting to insult' more people.
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September 17th, 2006, 04:56 PM
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Sergeant
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Re: SE5 Demo Bug Reports
You should be aware that posting what you did straight after a post will look (as indeed it is) as a direct reply to that post. Thus you've just expressed your disgust at Atrocities "fanboyism" (which, even fits contextually).
Goodness knows what your intention was, but you certainly came across as hostile and insulting.
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September 17th, 2006, 05:10 PM
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Sergeant
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Re: SE5 Demo Bug Reports
It definately was not my intention to be either hostile or insulting. Nor was I responding to AT's post which preceded mine. In fact my subject line said 'Re: SE5 Demo Bug Reports [Re: Will] ' I was responding to what Will said about the SE3 vs SE4 split. And as I said, a fan and a fanboy, are, in my opinion, different things.
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September 17th, 2006, 05:18 PM
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Corporal
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Re: SE5 Demo Bug Reports
Has this one been reported? I dug myself into a hole with minerals and was trying to trade with my enemy for some. I could shift click on the "slider" to increase the setting by 10000 but it still shows as 0. If I hit the add button it does add the correct amount of resources.
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September 17th, 2006, 05:29 PM
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National Security Advisor
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Re: SE5 Demo Bug Reports
Yeah, I've noticed that as well.
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
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September 17th, 2006, 05:41 PM
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Lieutenant Colonel
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Respect
Look, I’m almost reluctant to say anything, but I have to look out for the harmony of the community as a whole. I just want to remind everyone that everyone is entitled to their own opinion and we’re not always going to agree. The important thing is to treat one another with respect and to not respond in haste. I’ve recently had to remind people of this in the Dominions community as well as lock threads and issue warnings there. I really don’t want to have to do that here too. I know that emotions are running high right now, but lets remember to keep things civil and user friendly. We want people to enjoy participating in the discussion, not run away screaming.
You can now go back to your regularly scheduled programming....
edit note: Oh and this is not directed towards only one person, I've seen more than one post that seemed to be uncalled for.
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"All that is necessary for the triumph of evil is that good men do nothing."
For those looking for  with this forum, please see Annette as I am retired.
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September 17th, 2006, 05:54 PM
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Brigadier General
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Re: SE5 Demo Bug Reports
FYI: The latest (beta) version has an improved ship/unit/cargo report screen which displays informations about a component just like in the ship report in combat.
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September 17th, 2006, 06:17 PM
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Private
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Re: SE5 Demo Bug Reports
Hello folks, I'm new to the forums just to point out some bits I noticed, played SEIV and SEIII.
So far despite the less than intuitive, although hardly game breaking, UI I think its brilliant.
Quote:
frightlever said:
Has this one been reported? I dug myself into a hole with minerals and was trying to trade with my enemy for some. I could shift click on the "slider" to increase the setting by 10000 but it still shows as 0. If I hit the add button it does add the correct amount of resources.
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I noticed that.
Also weapons that skip shields and armour don't destroy armour components which means combat doesn't end as the ship is technically invincible if all you have is shield/armour skipping weapons, despite its structure value being 0. Is this intended? Just me it happens too?
Also I can't play in windowed mode, the mouse cursor has a 20 to 30 second lag, almost looks like someone else is controlling it.
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