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September 17th, 2006, 09:16 PM
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Sergeant
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Join Date: May 2004
Posts: 338
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Re: new map generator
ok, the site has been updated with some new screens. enjoy
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September 26th, 2006, 12:42 AM
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Sergeant
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Join Date: May 2004
Posts: 338
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Re: new map generator
been a while since i posted, been a little busy at home, so i did not get to make an update last weekend, but that is not to say i didnt get something done. my current focus is to finish the seed file and make sure that updating certain sections of code will minimally impact maps that get regenerated and then to implement sprites. these features should be finished by the end of next weekend. i am pushing to make a release available by the time dom3 is out, but please dont quote me on that. the sprites will be adjustable. for now this will mean simply replacing the ones that are there with your own, later i will put a load dialog in.
til next weekend
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September 26th, 2006, 11:24 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: new map generator
Those are beginning to look VERY good. Especially the wrap-around maps.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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September 27th, 2006, 12:43 AM
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Sergeant
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Join Date: May 2004
Posts: 338
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Re: new map generator
just fixed a bug that was really screwing up wrapping map borders, getting close to having that seed file done in the process.
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September 29th, 2006, 09:59 AM
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Sergeant
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Join Date: May 2004
Posts: 338
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Re: new map generator
i'm looking for a few testers to put the mapgen through it's paces before i give it to the public at large, if you are interested let me know
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September 29th, 2006, 12:15 PM
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Lieutenant Colonel
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Join Date: Jul 2004
Location: Israel
Posts: 1,449
Thanks: 4
Thanked 8 Times in 2 Posts
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Re: new map generator
*Raises Hand*
__________________
I'm in the IDF. (So any new reply by me is a very rare event.)
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September 29th, 2006, 01:04 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: new map generator
Maybe you could create a global map style?
Basically it wraps normally on the sides, and at top the provinces can all reach each other, and at the bottom they all reach each other.
Even better is to work the math so that the top and bottom have few provinces, and the middle has many. Such as, the two arctics have 3 wide provinces, temperate zone has 20 across, and tropical zone has 50 across
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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