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  #1  
Old September 17th, 2006, 11:32 PM
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MarkSheppard MarkSheppard is offline
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Default Re: SE5 Demo Bug Reports

I completely disagree. We're talking about interstellar spacecraft here.

Tell that to the 3D designers who did the models for the spacecraft. The hulls angle inwards, do all sorts of things, the majority of them are not simple square slabs.
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  #2  
Old September 17th, 2006, 11:37 PM

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Default Re: SE5 Demo Bug Reports

Like Captain Kwok said:

"I just think he's being a little too literal on the use of the term "decks". It's really just a way of providing the extra slots on a design."
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Old September 17th, 2006, 11:46 PM

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Default Re: SE5 Demo Bug Reports

-----Exception error: In vehicle design, Space Simulator list of vehicles. I added a star, a planet, and a warp point. I then clicked on "Add Vehicle" a few times. It was adding more warp points to the list. I double clicked on one in the list and got the error and a white screen.
Update: It does this error also if you click the "Remove Vehicle" button.

-----Exception error: During Space Simulation: Tactical: Five identical Frigates versus the same five identical frigates. One enemy ship came at my group of five. It started to explode after the attack. The explosion (and the simulation)froze. I tried to move my ships then the game crashed.
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  #4  
Old September 17th, 2006, 11:51 PM
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Default Re: SE5 Demo Bug Reports

I understand Mark Sheppard's point and was hoping for a similar mechanism, where the shapes of each deck were based on the design of the ship in question. For example, a Trek ship like the various NCC-1701 Enterprises would have the Upper Deck saucer-shaped with slots over the saucer, the Middle Deck with a few boxes over the front of the engineering section (where the neck is) and boxes over the nacelles, and the Lower Deck a rectangular group of boxes over the Engineering/Secondary Hull section.

Then again, I was also expecting weapon and engine slots ala Starfury. If you are going to go with the slot system, go all the way. Maybe in Space Empires V GOLD, if we bug him enough.

But on the flip side, I AM reasonably content to soldier on with what we have now. I like it, and try not to make abusive and non-sensical component arrangements.
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  #5  
Old September 18th, 2006, 12:07 AM
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Default Re: SE5 Demo Bug Reports

Moderator Mode

Just a friendly reminder of what Mindi said earlier, please keep perspective and don't fall into any avenues that might lead down the wrong path.
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Old September 18th, 2006, 12:12 AM

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Default Re: SE5 Demo Bug Reports

lol, u guys are WAY too involved. Take a step back and have a cup of tea. Look at the clouds a while.
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Old September 18th, 2006, 12:13 AM

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Default Re: SE5 Demo Bug Reports

Quote:
Dizzy said:
lol, u guys are WAY too involved. Take a step back and have a cup of tea. Look at the clouds a while.
If I go outside right now my eyes and throat burn and I have to flee inside. Are you trying to kill me!?
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Old September 18th, 2006, 01:58 AM

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Default Re: SE5 Demo Bug Reports

-----In Research screen, the Expected Results window does not show all of what is listed if you right click to get the Expected Results. For example :Try Cultural Studies: Sports and Sociology are not in the window.
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  #9  
Old September 18th, 2006, 02:30 AM
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Default Re: SE5 Demo Bug Reports

---- When I tried to load a game from a space combat got an acces violation.
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Old September 18th, 2006, 03:50 AM

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Default Re: SE5 Demo Bug Reports

Quote:
MarkSheppard said:
I completely disagree. We're talking about interstellar spacecraft here.

Tell that to the 3D designers who did the models for the spacecraft. The hulls angle inwards, do all sorts of things, the majority of them are not simple square slabs.
I think I see what you mean now. True, it could have been done that way, but there is no real gameplay reason why it should be done that way, other than for a tiny bit more realism. However, something like slot layout when designing a ship doesn't really help to immerse me in the game any more than I already am. Perhaps it is different with other people though, such as youself.
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