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  #1  
Old September 18th, 2006, 07:06 PM
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Artaud Artaud is offline
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Default Re: SE5 Demo Bug Reports

Quote:
AMF said:
* make the ship, component, and other images much smaller (like in SE4) in order to reduce overall window sizes.

I disagree. I like to see my ships. As it is you can either see your ships by zooming all the way in, or see your entire system by zooming out.

What's the point of playing, say, the Klingons if you can't see those beautiful ships?
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Old September 18th, 2006, 07:11 PM
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Default Re: SE5 Demo Bug Reports

Quote:
Artaud said:
Quote:
AMF said:
* make the ship, component, and other images much smaller (like in SE4) in order to reduce overall window sizes.

I disagree. I like to see my ships. As it is you can either see your ships by zooming all the way in, or see your entire system by zooming out.

What's the point of playing, say, the Klingons if you can't see those beautiful ships?
AMF means the portraits, not the models, I think.

The idea being that shrinking the pictures and maybe the fonts would allow room for more rows in the list screens like in SE4.
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Old September 18th, 2006, 07:20 PM

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Default Re: SE5 Demo Bug Reports

Well, part of the issue is SE5 sort everything into its own tabbed catagory. In SE4's construction que screen, for example, the planet icon, name, and status icons were all shoved together and took up a LOT less horizontal space. But you couldn't sort by planet type, or by "has troops", etc.

Usage per turn was the same way- you could see all three, and sort by minerals, but not by organics or radioactives.

SE5 could still combine things without losing funtionality. There's no reason "on hold", "repeat", and "emergency build" all need their own tabs, for example. All three could easily be combined into what's being built..
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