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NTJedi said:Dead units usually have afflictions, but not all the time.
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Given the number of variables in the system that isn't proof I'm wrong but it's strong evidence. It's also supported because if it's based on current HP there should be more then 1 affliction -- going down 10HP 2 at a blow averages 2.83, 50HP one at a time is 5, 100HP all at once just 1. JK *could* have tweaked it but, 95%, I was wrong and it's the base HP. (Base HP always averages one.)