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  #1  
Old September 19th, 2006, 10:20 PM

scJazz scJazz is offline
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Default Re: Planet defense, mines, etc

1) If your ships are set for Maximum Weapon Range strategy with appropriate firing orders (nearest, damage 30%) they will approach the attackers and then start withdrawing away from them. Probably withdrawing toward the planet. If they aren't immediately wiped out the planet defenses might provide a bubble in which they can live and fight. It is about as good a situation as you can get for the AI.

2) If you take 2 minesweepers that can clear 15 mines each into the sector with 30 mines both ships will live. If you take just one of those ships individually into the sector, the first ship will clear 15 mines and then presumably be destroyed by 1 or more of the remaining mines, the second ship will clear the remaining 14 or less mines (whatever it takes to kill the 1st ship).
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  #2  
Old September 19th, 2006, 10:52 PM

StarShadow StarShadow is offline
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Default Re: Planet defense, mines, etc

1) I haven't tried it, but you could try turning off 'Automove'. I expect that with automove turned off, all of your ships will sit where they are unil/unless you give them movement orders.
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  #3  
Old September 19th, 2006, 11:07 PM
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TurinTurambar TurinTurambar is offline
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Default Re: Planet defense, mines, etc

Quote:
StarShadow said:
1) I haven't tried it, but you could try turning off 'Automove'. I expect that with automove turned off, all of your ships will sit where they are unil/unless you give them movement orders.
Where the hell is THAT setting?
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Old September 19th, 2006, 11:09 PM

Phoenix-D Phoenix-D is offline
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Default Re: Planet defense, mines, etc

Starshadow: he's talking about strategic combat. No way to turn automove off then, and no way to give movement orders. :/
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Old September 19th, 2006, 11:11 PM

StarShadow StarShadow is offline
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Default Re: Planet defense, mines, etc

Oh...my mistake, that definately won't work for strategic.
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