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Old September 20th, 2006, 05:02 PM
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Default Re: SEV question - new design tech levels?

Since construction points spill over to the next project now, there is much less purpose for using older components for build cost optimization.
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Old September 20th, 2006, 05:15 PM

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Default Re: SEV question - new design tech levels?

On ships after the 1st..that 1st ship however will (potentially) take longer to complete.
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Old September 20th, 2006, 05:35 PM
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Default Re: SEV question - new design tech levels?

Only if you start from an empty queue. Whatever points are remaining after the previous item will spill over to that first ship.
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Old September 20th, 2006, 05:40 PM

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Default Re: SEV question - new design tech levels?

True..but then again, my queues spend more time empty than full, so it's a valid problem for me..
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Old September 20th, 2006, 05:41 PM
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Default Re: SEV question - new design tech levels?

Plus, queues start empty.
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Old September 21st, 2006, 04:24 AM
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Default Re: SEV question - new design tech levels?

Well, I'd like the option to use older versions of components in new ships. In SEIV, from time to time I don't use the latest version of everything on my new ships because:

(1) The latest version is more expensive and I want to save on maintenance cost
or
(2) I'm building a ship that I intend to trade with another empire and I don't want to give them my latest technology.
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