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  #1  
Old September 20th, 2006, 07:37 PM

wrongshui wrongshui is offline
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Default Re: Video Wierdness

I had an issue where I couldn't switch back to the system view from the tactical view.

I had to resize the system map, click next colony and then look in a build queue, then i could switch back.
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  #2  
Old September 20th, 2006, 08:24 PM

StarShadow StarShadow is offline
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Default Re: Video Wierdness

I would suggest that all player ships/units should have an outline around them, to make them easy to see.
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  #3  
Old September 20th, 2006, 08:37 PM
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Santiago Santiago is offline
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Default Re: Video Wierdness

An outline is not enough- the ships need to be bigger. Basically the same reasons Artaud stated 3 posts up.
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  #4  
Old September 20th, 2006, 08:43 PM

StarShadow StarShadow is offline
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Default Re: Video Wierdness

Oh I don't know, I think a bright/glowing outline would suit me fine. Although maybe a way to adjust the scale of individual elements (ie ships/bases/etc), would be a good idea.
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  #5  
Old September 21st, 2006, 01:42 AM

bearclaw bearclaw is offline
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Default Re: Video Wierdness

There appears to be a problem with fleets. I had about a dozen ships in a fleet all with 11 movement. Lots of supplies each and also included a supply transport. When they started moving in a fleet, they made it about 7 of their 11 movement before running out of supplies completely!!!
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  #6  
Old September 21st, 2006, 01:51 AM

StarShadow StarShadow is offline
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Default Re: Video Wierdness

The Shard Cannon does 15 damage...at lvl 100..that has to be a bug!
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  #7  
Old September 21st, 2006, 02:01 AM

bearclaw bearclaw is offline
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Default Re: Video Wierdness

Did another check and yep, something is buggered. Each of my ships consume 40 supplies per hex. When in a fleet of 10, they should consume 400 supplies per hex. Not so. I moved them and found that they consumed 4000 supplies per hex!
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  #8  
Old September 21st, 2006, 02:04 AM

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Default Re: Video Wierdness

And something else. If you select a group (not fleeted) and give the whole grop the move to order, regardless of the movement points of the other ships, the entire group can move the maximum movement of the ship with the most movement points in that group.
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