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  #1  
Old September 21st, 2006, 12:22 PM

StarShadow StarShadow is offline
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Default Re: SE5 Demo Bug Reports

I've noticed that as well. I think they should kill those warning if you have no points to spend. After all, a warning that 100% of 0 research/intel is unallocated, is rather pointless...
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  #2  
Old September 21st, 2006, 12:26 PM
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Kamog Kamog is offline
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Default Re: SE5 Demo Bug Reports

How to do you get Solar Generator facilities (from crystalline tech) to work? I built a Solar Generator on my home planet and it doesn't generate any resources at all. In fact, I have less resources per turn after building it because the facility uses maintenance.

Before building the solar generator:
production: minerals=49593, organics=5616, radioactives=5664
maintenance: 3680 / 400 / 0

After building the solar generator:
production: minerals=49593, organics=5616, radioactives=5664
maintenance: 4280 / 1000 / 600

This is my home system and there is a sun in the system. Is this a bug or is there some way to get it to work?
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Old September 21st, 2006, 12:34 PM

wrongshui wrongshui is offline
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Default Re: SE5 Demo Bug Reports

They wasn't working for me neither, nor all the special armors, I think a few abilities aint in the demo.
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Old September 21st, 2006, 12:58 PM

StarShadow StarShadow is offline
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Default Re: SE5 Demo Bug Reports

They don't work in the demo.
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  #5  
Old September 21st, 2006, 01:02 PM
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Kamog Kamog is offline
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Default Re: SE5 Demo Bug Reports

In the vehicle design screen, it has the message:
"This vehicle can only have a maximum of 12 movement" (for example)
which isn't entirely correct.

What it really means is that you can only have 12 engines. You can actually have more movement by using engines with bonus movement like quantum engines and also by adding solar sails.
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Old September 21st, 2006, 01:22 PM

StarShadow StarShadow is offline
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Default Re: SE5 Demo Bug Reports

True, I've noticed that myself.
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