.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old September 21st, 2006, 01:17 PM

StarShadow StarShadow is offline
Sergeant
 
Join Date: Mar 2006
Location: NS, Canada
Posts: 300
Thanks: 0
Thanked 0 Times in 0 Posts
StarShadow is on a distinguished road
Default Re: SEV - Menu performance / antialiasing

I can't help with your card settings, but did you set the video memory mode in SEV, to Safe? That seems to fix most people's problems.

Edit: The G550 only actually supports up to DirectX 6 (at least officially), SEV requires DirectX 8.1 support.
Reply With Quote
  #2  
Old September 21st, 2006, 02:24 PM
TurinTurambar's Avatar

TurinTurambar TurinTurambar is offline
Captain
 
Join Date: Nov 2003
Location: At work or sleeping
Posts: 821
Thanks: 1
Thanked 0 Times in 0 Posts
TurinTurambar is on a distinguished road
Default Re: SEV - Menu performance / antialiasing

Yes it's set to Safe. I've tried several different resolutions, windowed mode, set the detail settings low, etc. All with the same result. The latest driver (8/8/05 v5.95.5.0) is installed and running with no display errors in any other app, and I've run the tests on DirX 9.0... all working fine.

TT
__________________
Aa Turam Empire

Geekdom is eternal... you will be assimilated... resistance is futile.

A+ Se GdY S++ Fr- C* Cs* Sf- Ai++ Au>M! M- Mp! S@ Ss+ R! Pw+ Fq++ Nd? Rp++ G++ Mm++ Bb-- L-- Tcp

'We, the weird, chasing the pointless, for no reason at all, have been finding out things that have no effect on anything important for at least a couple days and are now qualified to chase our tails to the merriment of all watching.'-Narf et al

"Of course, you don't want to be going about handing out immortality willy-nilly, that just wouldn't be responsible." -O'Shea
Reply With Quote
  #3  
Old September 21st, 2006, 03:22 PM

StarShadow StarShadow is offline
Sergeant
 
Join Date: Mar 2006
Location: NS, Canada
Posts: 300
Thanks: 0
Thanked 0 Times in 0 Posts
StarShadow is on a distinguished road
Default Re: SEV - Menu performance / antialiasing

It will pass the tests regardless, but the tests don't look for version compliance. You could pop in an old GeForce mx440 and it would 'pass' the DirectX test too, but it doesn't support DX9.

The simple answer is, if you want to play SEV you'll have to get a newer card. Not necessiarily a brand new card, just something that supports at least DX8.1, I'd suggest checking local forsale newsgroups, or bargin bins at local hardware stores.

For ATI cards, you'll need at least a Radeon 8500, for Geforce at least a Ti4200 (and the GF3 cards will work too).
Reply With Quote
  #4  
Old September 21st, 2006, 05:19 PM
TurinTurambar's Avatar

TurinTurambar TurinTurambar is offline
Captain
 
Join Date: Nov 2003
Location: At work or sleeping
Posts: 821
Thanks: 1
Thanked 0 Times in 0 Posts
TurinTurambar is on a distinguished road
Default Re: SEV - Menu performance / antialiasing

Ok, maybe that's the problem then. What version of DX does Starfury require though?

If I'm actually going to buy a new card, I'll of course buy the best one I can get, so I get the most mileage out of it. That's my adopted strategy for this whole machine, which is why it's lasted so long. (4 years)

Thanks for the help,
TT
__________________
Aa Turam Empire

Geekdom is eternal... you will be assimilated... resistance is futile.

A+ Se GdY S++ Fr- C* Cs* Sf- Ai++ Au>M! M- Mp! S@ Ss+ R! Pw+ Fq++ Nd? Rp++ G++ Mm++ Bb-- L-- Tcp

'We, the weird, chasing the pointless, for no reason at all, have been finding out things that have no effect on anything important for at least a couple days and are now qualified to chase our tails to the merriment of all watching.'-Narf et al

"Of course, you don't want to be going about handing out immortality willy-nilly, that just wouldn't be responsible." -O'Shea
Reply With Quote
  #5  
Old September 21st, 2006, 05:22 PM
DarkHorse's Avatar

DarkHorse DarkHorse is offline
Sergeant
 
Join Date: Dec 2002
Location: U.S.A
Posts: 311
Thanks: 1
Thanked 0 Times in 0 Posts
DarkHorse is on a distinguished road
Default Re: SEV - Menu performance / antialiasing

I think Starfury was a DX7 game.

EDIT: Checked the system specs on Strategy First's site; DX 7 compatible video card for SE:V
__________________
Vogon ships are yellow chunky slablike somethings, huge as office buildings, silent as birds. They hang in the air in much the same way that bricks don't.
(R.I.P. Douglas Adams)

-War is peace -Freedom is slavery -Ignorance is strength

In peace there's nothing so becomes a man as modest stillness and humility.
- W. Shakespeare (Henry V)
Reply With Quote
  #6  
Old September 21st, 2006, 05:46 PM
Aiken's Avatar

Aiken Aiken is offline
Major
 
Join Date: Jan 2004
Location: Taganrog, Russia
Posts: 1,087
Thanks: 0
Thanked 0 Times in 0 Posts
Aiken is on a distinguished road
Default Re: SEV - Menu performance / antialiasing

The game engine definitely needs serious optimization. Seriously, Heroes 5 and HL 2 run faster on my computer than SE5.
Reply With Quote
  #7  
Old September 21st, 2006, 06:02 PM

StarShadow StarShadow is offline
Sergeant
 
Join Date: Mar 2006
Location: NS, Canada
Posts: 300
Thanks: 0
Thanked 0 Times in 0 Posts
StarShadow is on a distinguished road
Default Re: SEV - Menu performance / antialiasing

Quote:
DarkHorse said:
I think Starfury was a DX7 game.

EDIT: Checked the system specs on Strategy First's site; DX 7 compatible video card for SE:V
I think you mean for StarFury, not SE:V.

No..SF does say DX7 for SE:V, however Malfador lists DX8.1 as required.

Seriously, maybe Aaron should have found a better publisher?
SF hasn't done any marketing (That I have seen) and they can't even manage to get the game specs right...

From SF:

New vehicle types and sizes: Ships, Bases, Freighters, Fighters, Mines, Satellites, Troops, Drones, and Weapons Platforms.

-Umm..what new sizes?

From SF: System Requirements
Pentium 500MHz or better class machine
Windows 95, 98, 2000, ME, XP
64 megabytes RAM or better
1024x768 or better screen resolution
16 bit color display or better
DirectX 7.0 (or better)
A video card with 3D acceleration
500 megs hard drive space
A sound card capable of supporting MP3 and DirectSound playback. Sound card must be DirectX 7.0 (or better) compatible.

From Malfador: Pentium 500 MHz or better class machine
Windows 98/ME/2000/XP
128MB RAM
1024x768 or better screen resolution
16bit color or better color depth
500 megs hard drive space
A video card with 3D acceleration
DirectX 8.1 or higher
A sound card capable of supporting MP3 and DirectSound playback. Sound card must be DirectX 8.1 (or better) compatible.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:05 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.