Re: SE V: to hit modifiers?
SE4 also makes you go to a seperate window for mounts. SE5 doesn't, which takes up the spot the comp info screen would have been.
Considering that screen only really added cost to the mix, its a fair trade. The SE5 screen also adds 4 more types of info to the mix and lets you select a strategy. If the slot layout part wasn't there it would be only very slightly larger than the SE4 screen.
The best option I think would be to ax the warning screen. In both games it takes up far too much space considering how little information it actually gives.
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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