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  #1  
Old October 2nd, 2006, 02:18 PM

Jarena Jarena is offline
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Default Re: Modding SEV Thread Questions

I remember reading that someone said that Ringworlds take up a ring of six inner hexes (or something like that) I think it may have been Cpt. Kwok.
Dear sir, I ask of you two things:
Is this, in fact, true?
Also, will I be able to create my own with user-defined shapes and sizes?
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Old October 2nd, 2006, 02:46 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: Modding SEV Thread Questions

If you want to take the time and effort to create the 3D images, I don't know why you couldn't mod the game to use them.

Building ring and sphere worlds is messy now. You have to make sure everything is out of the way. It won't build if there is anything in the space it will occupy (base, ship, unit, etc.) so one enemy ship or unit can hold up your gigantic construction project.
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Old October 2nd, 2006, 03:49 PM

Jarena Jarena is offline
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Default Re: Modding SEV Thread Questions

I would think I could impliment them as far as the .x file goes, but I'm wondering about the actual hex space it will take. If I make an object, could I assign it to a 2x4 hex area? or, say, an L-shape? Anything like that?
This ringworld thing has me excited enough as it is.
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Old October 2nd, 2006, 07:15 PM
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Kana Kana is offline
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Default Re: Modding SEV Thread Questions

Things I found while going through the abilities section of main strings.txt:

Government Center -- Possible Palace type ability?
Multiplex Tracking -- Yes or No ??
Planet Colonize Type 4 and 5 -- There are only 3 in stock
Point Generation-Culture -- Is this morale or something else?
Warp Point - Periodic -- Sometimes its there, sometimes not?
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