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October 2nd, 2006, 05:03 PM
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Major
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Re: SE:V, I\'ll be honest
I agree with Kana. I too started with SE3, got SE4 and hated the changes initially. I am growing to like SE5.
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Caduceus
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October 2nd, 2006, 05:29 PM
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Lieutenant Colonel
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Re: SE:V, I\'ll be honest
Well after quite a few hours of playing, I still have some doubts. I have yet to complete a game with out a memory error crash, so my observations are all from less than 50 turns in.
I find that the more eye candy I turn off, the less cluttered the UI feels. Big displays with 1400 settings helps too.
I also find that this game seems to want to be driven from the key board, way to many extra clicks in the mouse controls. It would be nice if the mouse’ing was cleaned up.
The way the game reports events is a disaster, nuff said. I really hope they fix this. I really do. Before they release the game. Seriously this needs to be fixed.
And while I have yet to get far enough along to have a large empire and fleet, I suspect that it will be somewhat more difficult to manage it.
Early on, most of the changes I have experienced are eye candy and FPS stuff. I can’t really say that I have found many improvements to the strategy part of the game. The UI seems to go out of its way to be less than useful. And there seem to be windows that are redundant, asking questions that could be answered in the next window. I also find that many of the windows are too much candy and too little information. I have yet to encounter an AI anywhere near as smart as a TDM-AI. And some are back to SE4 demodumbness. IIRC the SE4demo AI’s would also send ships through the warp points one at a time even after they knew the WP was defended by a fleet.
I have done some runs on several different systems, and so far all work equally well up to a point. (Same Memory exception on all three) I’ll give it a run on Vista next, and the perhaps XP64.
All in all the game is playable and being new, it holds my interest. Let’s hope for a demo patch in the near future.
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October 2nd, 2006, 05:35 PM
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National Security Advisor
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Re: SE:V, I\'ll be honest
Perspective is always amusing. Just read a GalCiv's player account of the SE series- SEIV unmodded, I think.
Remember how we always complain about the AI being too easy? He was complaining that on easy mode it "ruined MP games by going on a rampage and taking out a couple players".
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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October 2nd, 2006, 09:03 PM
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Lieutenant Colonel
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Re: SE:V, I\'ll be honest
I give up! Damn Access Violations are just too numerous to bother trying to continue. Every time I get a little infrastructure going and start to move on an AI, I get an AV error.
Maybe I’ll drag out an old system and see if it does better with less resources to abuse.
On another front, the Game runs on Vista. I had some issues with the 7800 video driver, it over fills the monitor and prevents mouse access to the window edges. I had to use the default driver and safe mode on the memory. I haven’t played it enough yet to see what kind of errors pop up.
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October 2nd, 2006, 09:13 PM
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National Security Advisor
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Re: SE:V, I\'ll be honest
The demo will be updated when the game is released, so that should help with the bugginess of the current demo.
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October 3rd, 2006, 01:02 AM
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Sergeant
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Re: SE:V, I\'ll be honest
I'm always surprised reading about crashes, graphical glitches, and show-stopping bugs. I haven't had a single problem at all. *shrugs*
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L+ GdY $? Fr! C- SdS T!+ Sf+ Tcp A% M++ MpM R!- Pw+ Fq-- Nd-- RP+ G++
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October 3rd, 2006, 01:18 AM
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Lieutenant General
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Re: SE:V, I\'ll be honest
You are very lucky! 
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October 3rd, 2006, 02:40 PM
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Lieutenant Colonel
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Re: SE:V, I\'ll be honest
Quote:
Noble713 said:
I'm always surprised reading about crashes, graphical glitches, and show-stopping bugs. I haven't had a single problem at all. *shrugs*
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What environment are you running it under?
System specs
Video card and driver version
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