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  #1  
Old October 4th, 2006, 12:59 AM
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Default Re: Ritual/site searching questions

Hrrmm. Sounds like a bug, as they really shouldn't be stacking redundant searches. Seems it'd be best to have the game assign target provinces only when the turn is submitted, but before it starts computing the results.
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  #2  
Old October 4th, 2006, 04:20 AM
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Default Re: Ritual/site searching questions

Known bug ...
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  #3  
Old October 4th, 2006, 08:24 AM
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Default Re: Ritual/site searching questions

I hope it gets fixed ASAP.
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  #4  
Old October 4th, 2006, 08:58 AM

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Default Re: Ritual/site searching questions

So that means you can't have more than one mage per path auto-searching?
That needs to be fixed. It would make the auto-search almost useless.
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Old October 4th, 2006, 09:00 AM

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Default Re: Ritual/site searching questions

Quote:
thejeff said:
So that means you can't have more than one mage per path auto-searching?
That needs to be fixed. It would make the auto-search almost useless.
Yep, and it will be fixed in the first patch, Im pretty sure.
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Old October 4th, 2006, 05:19 PM
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Default Re: Ritual/site searching questions

It's still very nice when I'm "blitzing" vs the AI; you can just forget about site-searching for a while. The other issue with this is how it likes to search your home province
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Old October 4th, 2006, 05:23 PM
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Default Re: Ritual/site searching questions

I take it there is no "auto forge" option in the same vein? It'd be nice to set up little owl quill factories and such without having to micromanage each turn.
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