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  #1  
Old October 4th, 2006, 08:24 AM
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Default Re: Ritual/site searching questions

I hope it gets fixed ASAP.
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  #2  
Old October 4th, 2006, 08:58 AM

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Default Re: Ritual/site searching questions

So that means you can't have more than one mage per path auto-searching?
That needs to be fixed. It would make the auto-search almost useless.
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  #3  
Old October 4th, 2006, 09:00 AM

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Default Re: Ritual/site searching questions

Quote:
thejeff said:
So that means you can't have more than one mage per path auto-searching?
That needs to be fixed. It would make the auto-search almost useless.
Yep, and it will be fixed in the first patch, Im pretty sure.
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  #4  
Old October 4th, 2006, 05:19 PM
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Default Re: Ritual/site searching questions

It's still very nice when I'm "blitzing" vs the AI; you can just forget about site-searching for a while. The other issue with this is how it likes to search your home province
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Old October 4th, 2006, 05:23 PM
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Default Re: Ritual/site searching questions

I take it there is no "auto forge" option in the same vein? It'd be nice to set up little owl quill factories and such without having to micromanage each turn.
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  #6  
Old October 4th, 2006, 05:25 PM
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Default Re: Ritual/site searching questions

Quote:
Baalz said:
I take it there is no "auto forge" option in the same vein? It'd be nice to set up little owl quill factories and such without having to micromanage each turn.
That would be good, yes.
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Old October 4th, 2006, 05:28 PM
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Default Re: Ritual/site searching questions

You know, that shouldn't be hard to code in... Given that you can shift-m for rituals... But then, Johan O. might have my head on a spit for incorrectly stating that. ;-)
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