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October 5th, 2006, 04:16 PM
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Corporal
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Join Date: Mar 2004
Posts: 95
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Re: Manual Typos
I'm not sure if this is a typo or if I'm doing something wrong..
p. 10 in the turtorial says "Left-click on Draam so he turns white, then hold down the [SHIFT] key and press [r]." to set Draam to be researching.
when I do that, it just opens up the recruit screen.
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October 5th, 2006, 05:31 PM
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Major
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Join Date: Oct 2003
Location: Union, SC
Posts: 1,166
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Re: Manual Typos
Dominion Scales
Page 39 and Page 51
There are several discrepancies between the two charts.
1.) Turmoil - 10% more random events or 5% more random events
2.) Growth/Death - Increases/Decreases supplies by 20% or 15%
3.) Magic/Drain - Gives mages +/- 1 research or +/- 1/2 research per scale
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Caduceus
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October 5th, 2006, 05:46 PM
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General
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Join Date: Apr 2005
Posts: 3,327
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Re: Manual Typos
daesthai:
You probably have Caps Lock on?
That's how I can duplicate it.
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October 5th, 2006, 06:00 PM
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Second Lieutenant
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Join Date: Nov 2003
Location: Amerigo Vespucci's Land
Posts: 548
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Re: Manual Typos
I found some too!
p. 225 Battlefield spells key: "plus several more are probably advisable just for fatiigue reduction"
p. 78 "2,2,2,1,1,1,1,1,1,1" should have an additional 1,1 at the end, as the damage only adds up to 13. The rest of the description in that paragraph is correct.,
I'm sure there are more. Sorry for the typos, guys. Hopefully the manual is a positive thing on the whole. I guess I underestimated the task of self-proofing a 300-page manual. I did my best to comb through the manual for corrections (and even caught a bunch just before printing, but I take responsibility for the errors which remain.
Now I know how IW feels when they make a patch.
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October 5th, 2006, 06:15 PM
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Lieutenant Colonel
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Join Date: Sep 2001
Location: Cary, NC, USA
Posts: 1,319
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Re: Manual Typos
Bruce,
I think you did an incredible job. I've seen more typos in a hardback published novel. As Mindi said, if there are enough to warrant a new setup of the printers' files, we'll address these in the second printing.
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October 5th, 2006, 06:33 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
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Re: Manual Typos
The destealth calculations did not make sense to me. While I don't have the manual here with me at the moment, I seem to recall --
destealth ~ sum{unit destealth} - (unrest/2) + {pd-9)
example cites 10 Black Knights w/ destealth each 1.4 (commander not counted?) (total 14), unrest of 14 (which should be a penalty of 7, if it's unrest/2), pd of 21 or so.
It says that 'the BK destealth is reduced to 1'.
It has to mean that the total destealth of all 10 BKs is 1, because plugging in 10 (reduced to 1 per BK, instead of 1 total) yields a different final destealth. If the total BK destealth is reduced to 1, that's a penalty of 13, not 7.
---
IIRC the paralysis damage example also is inconsistent.
The manual states that if a unit already has a non-zero paralysis duration of P1, and gets hit with a P2 paralysis damage attack, the unit takes hp damage based on the lesser value (min(P1,P2)/2 IIRC), and gets a new paralysis duration of max(P1,P2). The example, however, switches them -- the lesser duration is kept, while the greater does the hp damage.
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October 5th, 2006, 07:07 PM
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Second Lieutenant
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Join Date: Nov 2003
Location: Amerigo Vespucci's Land
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Re: Manual Typos
Quote:
Taqwus said:
The destealth calculations did not make sense to me.
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IIRC the paralysis damage example also is inconsistent.
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There are miscalculations in both places. I will amend the examples and post them.
In general, the text is always right. The problem sometimes occurred that the example was recalculated wrong when the mechanics changed, or it was calculated wrong in the first place and not corrected by me subsequently. If in doubt, the manual text is always right. The example may not be. I will look through the rest of the examples.
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October 6th, 2006, 04:02 AM
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Captain
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Join Date: Nov 2004
Location: Finland
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Re: Manual Typos
Quote:
thejeff said:
daesthai:
You probably have Caps Lock on?
That's how I can duplicate it.
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No, it is a bug. Same thing happens to me too (Windows version, if that matters), no matter wether Caps lock is on or not. Also some other places where Shift does not work as intended (like I posted in the bug thread).
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There are three kinds of people: Those who can count and those who can not.
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October 6th, 2006, 04:59 AM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
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Re: Manual Typos
National spells other than battle magic, summons, or holy appear to be missing. Intentional?
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October 6th, 2006, 05:33 AM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
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Re: Manual Typos
Quote:
Taqwus said:
National spells other than battle magic, summons, or holy appear to be missing. Intentional?
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Do you mean there are national restricted rituals ? Didn't see any yet 
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