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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
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Old October 6th, 2006, 02:52 PM

FrankTrollman FrankTrollman is offline
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Default Re: The Modder\'s Wishlist

Since it doesn't seem to be implented (yet), I would like:

[*] Mod Command to make extra effects from any spell.

I can copy stats frm an animist or an Ivy King to get extra Vine Ogres, but sometimes I want a character who makes extra effects from Crossbreeding, or Summer Lions, or even Magma Bolts. Any # effects spell should be a potential for a specialist to cast with extra effects.

[*] All Freespawn options should be open.

I would like to be able to freespawn things in castles, I would like to be able to freespawn things in areas with high dominon, I would like to be able to freespawn things in areas of high luck... etc. I know the code supports it because there are factions that do that (mostly R'lyeh and Ermor).

[*] Undead options should be moddable.

Longdead Giants and longdead C'tisians are a good start, but I want a chance to make longdead giant rats or longdead ant people. When you're making a non-human race, the ability to throw in ome appropriate longdead should be in there.

-Frank
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