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  #1  
Old October 9th, 2006, 07:17 AM
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Default Re: Population Question`

Quote:
Nerfix said:
Quote:
Foodstamp said:
"Yes, but it seems a lot of the players would like there to be growth. Giving an "Inherent population growth" option at the start of the game would be good."

You are given this, it costs your pretender 40 points at the creation screen.
We're also given the option to tweak the amount of gold, supplies and resources at the game setup! And guess what, these cost 0 points! And they apply for everyone.

Sure we can pay 40 points but with only 350 points to use it's more expensive than you make it to be.

Your argument is like saying "There shouldn't be a way to modify the gold generation in the world because you can always pay 40 design points and take Order"
Sounds good to me . Whats the point of having scales in the game if your just gonna counter them with those types of settings? Research is another I believe you can do that with.
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Old October 9th, 2006, 07:30 AM
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Default Re: Population Question`

Well, we have been able to modify the amount of Gold in the world ever since Dominions 1. I guess it's that devs thought of giving the players a chance to play in a richer or poorer world.

In Dominions 3 we can change a lot of things at game setup that can be changed with scales. Gold, resources, supplies, even research. so why not population?

Give the players the option to do that. You don't have to use it.
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Old October 9th, 2006, 07:58 AM
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Default Re: Population Question`

I wouldn't use it. But, I understand alot of you guys would, so I am not against it.

But most of this thread has been about there being positive population growth with a 0 growth scale because people "naturally" expand in population without any outside influences.

And that is what I don't want. To log into version 3.01 and be like, oh well, growth 0 is really growth 1, GG shrapnel forums, gonna use my 40 points elsewhere.
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