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November 6th, 2001, 11:56 PM
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Brigadier General
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Join Date: Sep 2000
Location: Frankfurt, Germany
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Re: Defender NOT Going First in v1.49 Strategic Combat
It seems only to be a problem in simultaneous games.
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November 7th, 2001, 12:19 AM
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First Lieutenant
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Join Date: Jan 2001
Location: Toledo, OH
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Re: Defender NOT Going First in v1.49 Strategic Combat
Where the games this was observed in updated from 1.41? Maybe turn order in these games is already set.
------------------
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
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November 7th, 2001, 02:44 AM
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Corporal
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Join Date: Nov 2001
Location: Knoxville, TN
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Re: Defender NOT Going First in v1.49 Strategic Combat
argh. This is a _such_ a painful error. I had based a couple of recent strategies in my PBW games on this being fixed. Back to the drawing board I guess. Any response from MM yet ?
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November 7th, 2001, 09:52 AM
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First Lieutenant
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Join Date: Mar 2001
Location: Bordesholm, Germany
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Re: Defender NOT Going First in v1.49 Strategic Combat
quote: Originally posted by [K126]Mephisto:
It seems only to be a problem in simultaneous games.
Also in not simultaneous games, single human player.
Spoo
Sergeant posted 06 November 2001 22:19
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Where the games this was observed in updated from 1.41? Maybe turn order in these games is already set.
New game started after upgrade.
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November 8th, 2001, 04:30 PM
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Corporal
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Re: Defender NOT Going First in v1.49 Strategic Combat
How bad is it?
It is that we still have the old "first player goes first", or is it random now, or is it "defender goes first most of the time"?
If it has at least been fixed to "random" then, well, at least it's fair
But if the situation has net been improved at all and it's still "first player goes first", then, uh, I think Shrapnel should wait for the next patch before printing those new CDs...
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November 8th, 2001, 05:38 PM
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Corporal
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Join Date: Nov 2001
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Re: Defender NOT Going First in v1.49 Strategic Combat
I wonder if random might actually be better? As you say at least it's fair, and it might help break some of those warp point stalemates and make the early/middle game a little less defence-oriented?
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November 15th, 2001, 05:45 AM
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Captain
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Join Date: Feb 2001
Location: Peterborough, Ontario, Canada
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Re: Defender NOT Going First in v1.49 Strategic Combat
I can confirm this bug.
Sim-move play, New game not upgraded one, I am player 7 of 8, the Darloks are 1st player in movement. They come tru a warp point into my system, my fleet is on the other side. They got first move and first firing of weapons. They had one ship, I had 12.
Damn, I guess this means that PBW game I am the 8th player of 8th means I am toast 
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