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Old November 27th, 2001, 12:13 AM

Aub Aub is offline
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Default Re: Defender NOT Going First in v1.49 Strategic Combat

quote:
Originally posted by rusty nail:
I don't quite understand the problem about who moves first. Certainly it doesn't matter in tactical combat.
...
I notice that SOMETIMES a combat replay of a warp point combat places the ships within shooting distance on first move, but not always.



Rusty,

in warp point battles, the ships are almost always placed so close that whoever moves first can shoot right away or move and then shoot. This is always true if one fleet has just gone through a warp point.

When two huge fleets meet this way (a major attack force meets the defense), the first fleet to shoot can inflict a lot of damage, leaving the second guy with less guns even before they can do anything about it. The guy with a bigger player number is always at a disadvantage, and since this is a very common situation towards the endgame, naturally it is a concern.

Just to clarify: yes we are talking wormhole battles. They are very common and people always start close to each other without suffucient randomization.

Aub

[ 26 November 2001: Message edited by: Aub ]

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