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October 12th, 2006, 12:25 PM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
Posts: 1,566
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Re: Is this true?
Quote:
DominionsFan said:
Quote:
Teraswaerto said:
That's why you join more than one PBEM at the same time. Though it can be dangerous when you suddenly don't have the time to do orders properly for all your daily turns.
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Hehe. Hell knows, TCP/IP is more enjoyable for me at least. [and yes I've played PBEM games but a long time ago..]
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Sure, you're young and strong, prefer fast action and big punches  We old-timers are less quick, more planners, and prefer PBEM ! 
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October 12th, 2006, 12:50 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Is this true?
PbEM has an advantage in hosting because you can process turns as "host then quit" without leaving it running all the time on your machine. One person can host a LOT of PbEM games.
TCP/IP is better for blitz games though.
As for why anyone would want a game that scripts? I love a game that scripts. I think that anyone who programs at any level on their machine would see the advantage of scripting. But its not mandatory. Just a really really cool option.
For instance;
Anyone can easily create a desktop icon for each game you are in. Set the server, port, graphics mode, music mode, turn on logging, etc etc. That way I can play solo games on my machine in full graphics/music mode but play my server games in low graphics, no music, quick in and quick out since I dont have to keep changing the server info. I can even set it to auto-email my turns if its a pbem game
Gandalf Parker
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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October 12th, 2006, 10:27 PM
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Sergeant
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Join Date: Aug 2005
Posts: 299
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Re: Is this true?
Quote:
Gandalf Parker said:
PbEM has an advantage in hosting because you can process turns as "host then quit" without leaving it running all the time on your machine. One person can host a LOT of PbEM games.
TCP/IP is better for blitz games though.
As for why anyone would want a game that scripts? I love a game that scripts. I think that anyone who programs at any level on their machine would see the advantage of scripting. But its not mandatory. Just a really really cool option.
For instance;
Anyone can easily create a desktop icon for each game you are in. Set the server, port, graphics mode, music mode, turn on logging, etc etc. That way I can play solo games on my machine in full graphics/music mode but play my server games in low graphics, no music, quick in and quick out since I dont have to keep changing the server info. I can even set it to auto-email my turns if its a pbem game
Gandalf Parker
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Really? I assume you're refering to command switches. I couldn't get them to work (in Dom2, maybe I should try Dom3 demo)
P.S.: Demo is multiplayer compatible.
__________________
Qui tacet consentit
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October 13th, 2006, 01:16 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Is this true?
The most common problem with switchs in Windows is when windows went to a Program Files directory. That caused the call line to the program to show up with quotes around it. And people want to put the switches inside the quotes also.
Switches go outside the quotes.
And yes, the demo can run as a host and as players so its possible to have a complete multiplayer hosted game with just demo versions.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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October 12th, 2006, 10:24 PM
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Private
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Join Date: Oct 2006
Posts: 3
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Re: Is this true?
Is the demo multiplayer? If so, how would you set it up to work?
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October 13th, 2006, 08:43 AM
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Major General
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Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
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Re: Is this true?
Quote:
Scipio666 said:
Is the demo multiplayer? If so, how would you set it up to work?
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Yes.
And how do you do it - I think I have written extensivly about that further up in this thread
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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October 13th, 2006, 12:10 PM
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Private
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Join Date: Oct 2006
Posts: 3
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Re: Is this true?
Yes I saw that. However the path specified doesnt seem to work. However we did play with it enough to get it to work. So, thanks.
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