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October 12th, 2006, 09:46 PM
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Corporal
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Join Date: Jun 2006
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Re: Problem Saving Games
Id like one cause when you get into 80,100 provinces empires its easy to forget to do something that gets you pwned.
I was rather baffled y it wasnt there. No one makes you use it. Cause some have a weak willpower not everyone else should be kept from using it.
And save and reload fans?!?!? LoL do poeple make fanclubs for this or something?. No one makes you save and reload. There arent save and reload games those are just options that come with those games.. Games arent designed and sold on the premise of save and reload. You wont see them advertising that feature on the box
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October 12th, 2006, 09:56 PM
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Private
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Re: Problem Saving Games
Games are designed on the premise of not saving and reloading.
It may sound off to you guys, but there are people out there that enjoy games like "Roguelike" where save and reload is not an option... it makes the game more challenging.
Roguelike is linked from this webside, I would assume because the programmers enjoy that game. That game has no save and load feature.
No one makes me save and reload, indeed. No one makes you play a game where you cannot save and reload conveniently, ya?
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October 12th, 2006, 10:06 PM
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Major
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Join Date: Jan 2006
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Re: Problem Saving Games
Last time I checked, this is a save and reload game. You just need to specifically save the folder if you choose to save a specific turn. The ability to save your turn and reload of your choosing doesn't make the game any less challenging. (since as many people declared you can a) mod troops very easily and win and b) you can save the folder anyway) As said, the ability to save costs you /nothing/ if you choose not to activate it. However, to suggest that someone should just not play the game because of a lack of save optiono is ridiculous. Dom III isn't at that point of the market yet where it can say "well [censored] the customers". The annoyance of what a save and reload option will cause you should be far less significant than it's appeal to people who desire one.
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October 12th, 2006, 10:18 PM
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Private
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Re: Problem Saving Games
I get what you are saying... I'm just trying to explain why it is not an easy UI feature in this game.
It's a niche game for a reason, right? I would assume this is one of those reasons. The programmers got the exact same complaints with D2, and yet they decided deliberately not to include save/load as a feature.
They want an ironman game. They're not doing it to spite people, that's just the kind of game they wanted to make.
If they wanted a mass market game to get more customers, it would be a 3D RTS with a convenient autosave, ya?
I'm sure there well be a download shortly that will resolve the save issue for you. I would like the option myself in case of a corrupted save file, at least a named save on exiting the game.
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October 12th, 2006, 10:38 PM
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Corporal
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Re: Problem Saving Games
Quote:
Mortibus said:
I get what you are saying... I'm just trying to explain why it is not an easy UI feature in this game.
It's a niche game for a reason, right? I would assume this is one of those reasons. The programmers got the exact same complaints with D2, and yet they decided deliberately not to include save/load as a feature.
They want an ironman game. They're not doing it to spite people, that's just the kind of game they wanted to make.
If they wanted a mass market game to get more customers, it would be a 3D RTS with a convenient autosave, ya?
I'm sure there well be a download shortly that will resolve the save issue for you. I would like the option myself in case of a corrupted save file, at least a named save on exiting the game.
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Uh hows it not an easy UI feature? I managed to add saving and reloading to a crappy game with just book knowledge in Visual Basic.. Its not brain surery esp since evidently someone managed to make a 3rd person mod in dom2 do it.
And yes they didnt do it. And im saying i wish they'd add it.It can still be an ironman game. No one is forced to use it.
If illwinter wasnt in this for the money it would be freeware right?
And yes im sure a 3d party mod will fix it. Just would of be handier to allready have it in game
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October 12th, 2006, 11:07 PM
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Private
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Join Date: Aug 2006
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Re: Problem Saving Games
I wasn't talking about the difficulty of programming the save/load UI feature at all, that's easy.
It's a weird game, they aren't catering to the mass market despite the fact that it is not freeware.
Maybe they'll let us know why they didn't include the save/load option. Did they ever address this in the D2 forum?
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October 12th, 2006, 10:15 PM
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Corporal
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Re: Problem Saving Games
Quote:
Mortibus said:
Games are designed on the premise of not saving and reloading.
It may sound off to you guys, but there are people out there that enjoy games like "Roguelike" where save and reload is not an option... it makes the game more challenging.
Roguelike is linked from this webside, I would assume because the programmers enjoy that game. That game has no save and load feature.
No one makes me save and reload, indeed. No one makes you play a game where you cannot save and reload conveniently, ya?
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i enjoy and regularlly play rogue likes. But That Rogue like game doesnt involve me remembering my 20 armies placed over 100 provnces and the building of new armies and assembling of those new armies,then orders for them while remembering to set research,spells and everything else for my 80plus mages... Im not wanting to reload to save my army cause the Ai was just better than me that time.. But cause i have a hetic life and forget things from time to time
And thats just stupid. Illwinter is in the market to make money. So your saying poeple would would like saving and reloading just shouldnt buy the game? Instead of you just not using that feature.
That makes perfect sense 
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October 12th, 2006, 11:25 PM
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Captain
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Join Date: Sep 2004
Location: France
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Re: Problem Saving Games
Quote:
No one makes me save and reload, indeed. No one makes you play a game where you cannot save and reload conveniently, ya?
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I'm very neutral about a save feature, as I've said I prefer to see Kristofer spending time on the game system than on this kind of things, I rarely want to save and if I want to save I can copy/paste files. But I find the anti-save arguements more and more ridiculous.
Nobody (except you perhaps) play dominions because they cannot save and reload. People play dominions because it's the best game in the fantasy TBS genre. Not having a save game option is not a "game feature" but an annoyance for some players... and nothing for most others.
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October 12th, 2006, 11:53 PM
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Private
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Re: Problem Saving Games
I don't play it for that reason alone either, what made you think that? Don't be ridiculous.
You may say that nobody likes the fact that it doesn't include the save/load feature, but the game programmers, the posts of some other people in this thread besides me, and the fact that D3 is selling well despite the fact that it has no convenient save feature just like D2 say otherwise.
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October 13th, 2006, 06:51 AM
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Captain
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Join Date: Sep 2004
Location: France
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Re: Problem Saving Games
IMHO Dominions is selling well because the number of comparable games is very small, not because you need to copy/paste files if you want to keep a save.
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