Re: Fighter Bays in player ships
The ally ships in WW have their own race-ship entries mainly so they can have a different name ("Bloodfang" rather than "Garthan Corvette" etc).
Fighter bays in player-owned ships should work. You do need to target an enemy, as this will direct the fighters. It's a little inelegant, but having fighters spew out and then just sit in space because there's no visible enemies (e.g. space hulk and deep hunter encounters) was worse.
If you're having difficulty with a custom fighterbay, check the following:
- are the custom fighterbay item and the fighter's hull in game.ini? Check spelling!
- is the custom fighter entry included in the race's .ini file, and is the fighterbay item referring to it correctly? (Race's proper name, and correctly spelled ship name)
- is the carrier ship entry in the race's .ini file referring to the fighterbay item correctly (by filename minus extension)?
(Also, if you could send me a download link to your mod, I could take a look at it)
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