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Old October 14th, 2006, 02:13 AM

Elsemeravin Elsemeravin is offline
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Default Re: Modding SEV Thread Questions

Quote:
President_Elect_Shang said:

Can I make a weapon that will have the following hit probability?

Range : 0 – 10 – 20 – 30 – 40 – 50 – 60 – 70 – 80 – 90 – 100
% to hit: 90 – 90 – 90 – 80 – 80 – 80 – 70 – 60 – 50 – 30 – 10
At least you can easily do
Range : 0 – 10 – 20 – 30 – 40 – 50 – 60 – 70 – 80 – 90 – 100
% to hit: 100 – 90 – 80 – 70 – 60 – 50 – 40 - 30 – 20 - 10 - 0

by simply adding 100 to the current formula and changing the multiplication factor. However 0 means "hit every time" while 100 would mean that you could have -100 malus from other component and still hit every time..

(Big guys may correct me if I'm wrong on this)
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