.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #8  
Old October 14th, 2006, 10:34 AM

ajr ajr is offline
Corporal
 
Join Date: Oct 2006
Posts: 84
Thanks: 0
Thanked 0 Times in 0 Posts
ajr is on a distinguished road
Default Re: Hilarious R\'lyeh Dreamlands moment (SPOILER)

Quote:
Taqwus said:
Granted, an insane prophet that spends most of his time dreaming may not be a very valuable commodity, but still.
I just played my very first game of Dom3 as Dreamlands last night, and if I understand the rules correctly, it was amazingly helpful...

I set up a random small map game against three mighty AIs; I wasn't sure if dominion strength mattered, but I decided to try with 10 to see the effects. I took out Abysia with no trouble, and I was eventually able to grind down Patalia, but by that time Caelum held half the map and had fortressed off much of it. My armies were bigger, but Caelum's were much better, and I was trying desperately to find something that would work when I realized that my dominion was spreading incredibly rapidly through the map - I had been averaging maybe a prophet every other turn since the midgame, and by this point I probably had more temple checks each turn than there were provinces to build temples in. Four turns of just hitting "next turn" later and I ascended; Caelum just couldn't compete with that much spread. This wouldn't matter in a multiplayer game, but it was very funny to watch.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:12 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.