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Old October 14th, 2006, 03:12 PM

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Default Re: Yomi - Oni Kings analysis. Developers please r

Nerfix,
Yes what I meant it that a bless strategy was useless for Maverni, but the way I wrote it wasn't that clear, sorry !
Abour tribe matching (Ambibates vs Carnutes) : well, Ambibates costs 5 gold less, have 1 morale less (at 11 only, which is not good), 1 att and 4 Def more than Carnutes - here you're right, they're much better- but Carnutes have berserk, which is nice imho, and Wood surv.

That's not a so huge difference, at least when confronted to Onis or Seal Guards, both dies in doves !
And in practice I mix both - but in my thread I've summarized

So I agree to say there's 3 usable units, Eponi Kn, Carnutes and Ambibates. Yet all are weak in EA...

As for research I agree : the only good thing Maverni has is superb mages (that are also priests).
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Old October 14th, 2006, 03:15 PM
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Default Re: Yomi - Oni Kings analysis. Developers please r

Funny, I just fought against Agartha and their Seal Guards, which weren't that large in numbers I admit, died in droves again my Ambitates...

Onis might be a different beast, but I'd just Curse and Horror Mark them.

EDIT: If morale is bringing you problems, mix Ambis with Standards. I use Carnutes only when I must quickly bring reinforcements over forest provinces.

For erly expansions I used their Javelineers. Sure they die a lot, but are also easily replaced.
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