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October 14th, 2006, 05:26 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: What do you think of the game?
No, but you could make them partly transparent.
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October 14th, 2006, 05:49 PM
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Corporal
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Join Date: Sep 2006
Location: Scarborough, Ont. Canada
Posts: 65
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Re: What do you think of the game?
Okay, thanks, d*mn!
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"I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it." Jack Handey
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October 16th, 2006, 10:51 AM
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Corporal
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Join Date: Apr 2006
Posts: 120
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Re: What do you think of the game?
I spent the better part of the weekend playing 1.0.
Loving it, but its unplayable. The only reason I'm not disappointed is that technically I'm not "supposed" to have it, per Malfador. Today is the release day, the 16th. Thanks to Kwok and the other beta testers, I can see in the patch release notes that the issues I had over the weekend are now fixed in the soon coming patches.
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October 16th, 2006, 11:07 AM
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Private
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Join Date: Oct 2006
Posts: 23
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Re: What do you think of the game?
I just hope like in seIV (at least it hink thye did) they release what files the changed in patch so if they never touched techarea.txt I don't have to rework that file for my mod. I can't wait until the patch since all of the things that I had issues with have been fixed in it (at least they say they were).
OP: I think the game is great with a bit of modding just like SE:IV. Can't wait for map editor though so I can make my own galaxies.
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October 16th, 2006, 01:03 PM
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Sergeant
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Join Date: Jun 2004
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Re: What do you think of the game?
Agreed, I've been thinking about once the mods come out how to create several groups of "galaxies" that are not connected with one mod in each galaxy (B5 in one, ST another, SW another) then once they get to a certain lvl they can open warp points to the other galaxies and let the fun begin....lol
Another thought for a map editor was for a ST map split in half, one half has ST the other half has the mirror universe into it. I've always wanted to see the federation invade the mirror universe. lol
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October 16th, 2006, 02:18 PM
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Brigadier General
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Join Date: Nov 2001
Location: WA
Posts: 1,894
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Re: What do you think of the game?
I toyed with this idea also. It wouldn’t work unless you had a pre-agreed standard to base weapons and other tech from. Otherwise something like a Slice-Your-Ship-In-Half Beam from the Uber Mod would make Swiss cheese of all the other mods. Ok, maybe that is an extreme speculation but you get the idea. I mean don’t take me wrong! I think it is a great idea and I like it a lot! I have thought about it on and off since long, long, long ago. Problem is developing a “standard” that will allow B5 to have its goodies and Star Trek and so-on without giving one mod overwhelming power. Ship sizes, weapon ranges, can I stop now?
If memory serves right there was an attempt to create a “Cross-Over” mod; however, I have no idea what ever happened to it. I would speculate it died due to incompatibility.
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October 16th, 2006, 02:31 PM
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General
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Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
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Re: What do you think of the game?
There are basically 4 ways to make such a "standard":
1. Have the same developer(s) work on all the paradigms (stealing terminology from Adamant to refer to the different genres of sci-fi  )
2. Come up with some sort of "point system" where someone can "buy" goodies for their particular paradigm. So if I want to add Planet Killer Super Lasers to the Star Wars paradigm, I have to calculate how many points that would cost, taking into account reload rate, damage, tonnage, research cost, and a host of other factors to balance it with the Borg's regenerative armor, which uses a completely different set of parameters to determine its point value 
3. Do extensive playtesting! 
4. Make everything the same just with different names and/or primary resources, ala Adamant or STmod
I personally think a combination of approaches 1 and 3 would work best... approach 2 is rather impossible to do properly 
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